It ignores such insignificant forces as time, entropy, and death
No, you can't.
As there is no item to roll for in personal loot.
Personal loot exists to automate item distribution, so the group doesn't have to deal with that fallout.
An item drops, someone gets it, and its theirs.
What they do with it is their decision.
Group loot actively involves the group in the item distribution, it asks everyone to roll on an item and then picks the highest roll.
The problem with that is the people involved, as often times you get a person that needs an item at the expense of everyone else in the group.
Formerly known as Arafal
Not necessarily, even dicks often have the capacity to cooperate with others when it fits their needs. They want to kill the boss as much as anyone else in the party, but as soon as the boss is down they just automatically roll need on everything because 'the lulz'. And then you have people who roll need on downgrades because they look pretty, they have lore value, and so on. There are plenty of scenarios where drama can arise after successfully clearing the raid and each scenario has happened like 10,000 times each. You can tell a problem's serious when Blizz gets off their lazy bottoms to address it directly.
Thinking WoW's storytelling has been shit for a while qualifies you as toxic? In that case, judging by how well SL's story has been received by its playerbase retail will be just as toxic as classic is, if not more.
Thats not what he said though, notice how he said "Objectively bad things" If anything these toxic people probably aren't able to even explain why things are "Objectively bad" At best "Its bad" is a likely response.Thinking WoW's storytelling has been shit for a while qualifies you as toxic? In that case, judging by how well SL's story has been received by its playerbase retail will be just as toxic as classic is, if not more.
Last edited by Aeluron Lightsong; 2022-09-29 at 03:47 PM.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
Yeah but one boss is not the entire raid. Unless the troll is the raid leader or friends with them, they'll soon be gone from the group.
Isn't that the social aspect that people want to bring back?
Yes, that's what I meant. You can dislike anything, no one can refute your opinion, but there exists a subconscious need to feel "right" for not liking something, so if you don't bother to accept you simply don't like something (anymore) then it has to be "objectively bad" - not the actual words used, but that's the implication.
But I admit this is kinda getting off-topic, willing to drop this.
Last edited by Nathanyel; 2022-09-29 at 03:58 PM. Reason: rephrased to not blame this subconscious fallacy on just a certain group
But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.
I mean loot drama is a form of social interaction but I'm not sure if it's one people want back... when I was raiding Naxx we had people who would tag along the group just fine until Kel'thuzad then ninja loot those sweet weapons for example. Then there are cases where someone rolling need goes relatively unnoticed because they fail the roll, until eventually they get something they shouldn't etc. There's a certain immersion factor in group loot that I cannot deny but I personally don't think it's worth the potential frustration.
While I do think there is such a thing as objectively bad storytelling you're right, this probably isn't the thread to discuss it.
Personal loot artificially took out a social aspect of the game. Also eliminated a lot of the 'drop excitement' that groups would have. Seeing a fat stack of loot on the boss and doling it out. As much as personal loot "helps", it harms more than it helps. Ideally, there would be a combination of the two where you can see what everybody got and freely trade it amongst eachother.
That's literally their reasoning for the change even. People just took it as "don't play for 10 minutes", which ultimately isn't in Blizzard's interest.
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It isn't. With Personal Loot, it's the game making the decision of who gets something. With Group Loot, it's YOU.
Aaaaand we are back to BiS lists, loot councils and never ending discussion after boss kill.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
"How it has always been" does not mean it was good. I prefer occasional loot wasted than what we are about to get.
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TBH if a person leaves/guild breaks because of loot drama, then there was something more going on and shit would probably go down anyway.
Last edited by Makabreska; 2022-09-29 at 04:58 PM.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
https://www.wowhead.com/news/world-o...er-28th-329093
November 28th it is.