Originally Posted by
Aucald
Saying it failed because of treason is true, but why did the treason occur? Why did Gul'dan betray Orgrim and the other clans? Why did the majority of the Horde betray Garrosh's mad dream of conquest? Why is the position of Warchief almost always abused by powerful or charismatic personalities that lead the Horde into wars they cannot and do not win? Is world domination really even a goal worth pursuing, and if so, why? Azeroth is obviously large enough for both the Horde and Alliance to exist, so why do they fight, and beyond the Doylist "there needs to be conflict for a game to exist" why is this fighting important?
Thrall's a Shaman, and although he has training as a Warrior it is through Shamanism that he wields the fantastical power he can wield. Beyond the long-debunked notion that "might makes right," and that strong or overbearing characters somehow deserve to lead, Garrosh's viewpoint was intrinsically flawed, so much so that his own people abandoned him in droves. Also, viewing peace as a "weakness" underscores a fundamental break with how both people and the dynamics of power actually work, both in fiction and in real life. History is replete with examples of where that philosophy has caused no end of strife, as well as the downfall of kingdoms and governments that support it.
Vol'jin is actively being reborn in Ardenweald, so he's pretty far from dead. The rest of what you said here is fanciful hyperbole.
Maybe so, and maybe not. The notion that something is true now implying that it must always be true is fallacious in nature, though.
You'd probably be surprised to find out what my main actually is, but that's immaterial to the debate. I disagree about Kul Tiras, as well, but that's more a subjective thing - I prefer Zandalar aesthetically and also story-wise, as I find Kul Tiras' lore to be kind of thin on the ground and uninspired comparatively (basic maritime/mercantile human nation). I've actually said I'd love to see more troll love in the game, as well; I'd really like to see Zandalar at its height via a CoT-like instance just to see what their civilization was really like before the Kaldorei's rise.
I've already quoted the relevant quest text to you, so no real need to recap already-covered ground here. Yeah, she was successful, but that success nearly cost her both her life and Mekkatorque's as well. That's not a flawless victory, it's actually a pyrrhic one. Not to mention that the end result of killing Rastakhan was actually galvanizing the whole of the empire against the Alliance, so while it remove the Golden Armada as a direct threat, it added an existential threat that wasn't there before. All in all, the Alliance didn't get a lot out of their victory in Dazar'alor.
Both the Horde and the Alliance are in pretty severe financial straits post-BfA. Kul Tiras is by no means a rich nation, they've been largely isolated for multiple years and their leadership was mired in corruption. And while neither the Highmountain Tauren, the Nightborne, nor the Vulpera bring much to Ogrimmar's coffers directly, they do bring other resources such as land (the Highmountain control almost all of Highmountain), magical expertise and wisdom for the Nightborne, and the Vulpera bring both ingenuity and resourcefulness. Whether or not you like the Horde aesthetic is a subjective thing.
Based on what you've said and your various positions here, I think you'd actually be happier as an Alliance partisan as opposed to a Horde one. Based on the above and other things you've claimed, you seem to simply like the Alliance better. That's not a bad thing, either; if you think the Alliance has better and more powerful characters and you don't like the rough/savage aesthetic of the Horde, then why not just back the Alliance instead?