Overwatch 1.5**
My statement remains unchanged unless they are prepared to offer a binding legal agreement to those dates (hint: they aren't).
I've been around this block more than once... don't be upset if that changes dramatically is all I'm telling you. It might happen the way they say it'll happen. It also might not. Don't cry crocodile tears if it doesn't happen and does a 180.
Companies, both big and small, make promises all the time and end up falling flat. Especially gaming companies. Especially Blizzard.
If a company is not willing to legally bind themselves to their plans (no company should) - then it is best to prepare yourself as though those plans will vaporize.
Prepare for the worst, hope for the best.
How is the f2p? Is the monetization just skins?
Well yeah, because they can now directly charge for them. Conversely, a lot less people will own any new cosmetics.
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Buy coins to buy skins/banners/taunts/emotes/sprays/titles/souvenirs/new heroes/voice lines/charms/PotG animations from the shop, as well as buying the battle pass that has a lot of the fanciest skins locked behind, as well as new heroes.
Basically, if it's not a core gameplay element, it's now for sale on the store/battle pass.
This lol. Like the other 24,999,999 players I logged in to check it out and found it was just OW 1 with basically no major differences and a somehow even more irritating monetization scheme.
So, my guess is they won't be bragging about NEXT months MAU numbers for OW "2".
MAYBE I'll keep it installed so I can pick up the Twitch Prime free lootz that they're inevitably going to start showering us with as they desperately try to keep those numbers up.
Last edited by PixelFox; 2022-10-16 at 05:33 PM.
It's mostly cosmetics - not only skins, but also emotes, banners and some other shit. For people with battle pass, the new hero, Kiriko, is available from the start. If you want to go full f2p, you can unlock her by reaching certain reward level (by just playing the game). Basically, if you don't care about cosmetics, you can play it for free. I am plaing it like that since the release, and since I don't give a damn about skins (not sure why would I, I can even see myself in a fpp game), I'm having lots of fun.
Honestly I'm starting to feel like people expected overwatch 2 to suddenly be like, an open world shoot and loot game or something.
The format of the game changed. Passives were added. Tanks are far more impactful now but less able to turtle infinitely like before.
Those have shaken up the way the game is played enough.
"El Psy Kongroo!" Hearthstone Moderator
Imagine complaining about a shooter as polished and responsive as OW/OW2 being completely f2p but charging for cosmetics. You could literally be broke and live in your mom's basement and still play competitively 24/7 at no cost and no disadvantage vs anyone else, but damn, if you want an extra flashy emote you'd have to get lucky with a free lootbox that you get from just playing, or pay for it. Outrageous!
You know what's also free? Whining! Let's do that instead.
Last edited by Nereidaa; 2022-10-16 at 07:58 PM.
"El Psy Kongroo!" Hearthstone Moderator
What ill say, is if this had been marketed as an expansion, like wow or other games, there would be less complaining. But, they have made substantial changes to the base game, with now being 5v5, and have made sweeping and substantial changes to all characters. The graphical changes are not substantial, but are there, and because of the art style, there wont be much of a shift - this is Blizzard we are talking about, there is a reason they almost exclusively use this "cartoony" style - its timeless and not particularly demanding on hardware.
Im really not sure where people are finding all the hate? Im guessing its just people seeking out content creators and forum threads that agree with their POV, and ignoring all the ones loving the game.
I think it's funny that the chronically online constantly shit on every new game that comes out, while they continue to set records. It's triple the peak of the original Overwatch, apparently - but you'll still hear forums explode with rage about how terrible it is and how it's 'dead' and whatever. Comical.
You can't measure success of a F2P game based on the amount of players the same way you can the purchase of a game that costs $60. Plus, if you're going to call any person who dislikes the game, regardless of if their reasoning is good or not, "chronically online" to insult them, then your opinion probably doesn't mean much either
How anyone could look at the monetization in this game and think "This is fine because it's F2P" is the only real comical thing about OW2.
*Insert every single ridiculous PC parts detail here that no one cares about*
It took Overwatch 1 three years to hit 50m accounts. OW2 did half of that in 10 days.
For other free to play game comparisons.
Diablo Immortals took a month to hit 20m downloads.
Lost Ark hit 20m players a month after releasing their NA servers. Worldwide players though, so that includes the ones that were already around in Korea.
25m in 10 days is great, by literally all standards.
"El Psy Kongroo!" Hearthstone Moderator
"El Psy Kongroo!" Hearthstone Moderator
Except that that includes all the players that had their OW1 account hijacked by Blizzard. None of the people on my friend's list are happy with OW2 at the moment and none of them had any intent of buying OW2 at launch when it was still going to be a paid game. But now they have no choice because they have to play OW2 if they still want to somewhat have access to the game they fucking paid for. This was of course intentional on Blizzard's part to pad their numbers.
I've already covered this.
Unless the claim is that Overwatch has 25m or more players when the server shut down, it's irrelevant because it's still growth then. And judging by how quick the queues go now compared to before, it's pretty clear there's more players than before.
"El Psy Kongroo!" Hearthstone Moderator