Originally Posted by
Kralljin
While you're not wrong, but i think you laser focus on that, the main plot.
Wotlk in particular had a bunch of different plots going on and the, compared to modern questing, less linear questing made that possible.
For example, you have a questchain in Howling Fjord that deals with some pirates robbing the graves of some Vrykul Sailors, which are now super pissed.
Turns out, those Vrykul sailor are the Kvaldir and gives room to speculate whether the Kvaldir, who appeared on the other side of Northrend, turned up because of those pirates which dug up these artifacts.
It doesn't shove the connection in your face, the player has to make it for themselves but these things still work on their own without having necessarily put those pieces together.
Another example would be Grizzly Hills, questing in there has very little connection to the Lich King itself, yet was still enjoyable to a lot of people.
The bottomline is, previously WoW gave enough escape room that even when the mainplot sucked (and without fail, it very much did), where story and lore could shine or at least be enjoyed.
With their modern storytelling and heavy focus on a single plot, that just completely goes away, it's all about the Jailer, Sylvanas, yadayada, it all hinges on that plot thread.
And if that falls through, the entire setting falls through.
Blizzard puts all their eggs in one basket, and then is surprised when eggshells fly past their faces.