Originally Posted by
Thoriangun
Continuation of Main Scenario Quest - This is normal per patch?
Continuation of Tataru’s Grand Endeavor - ok and how is this tied to meaningful content that doesnt die on day 1?
Continuation of Tales of Newfound Adventure - This is normal per patch?
Continuation of Somehow Further Hildibrand Adventures (patch 6.35) - Should of been in earlier in the expansion so yes paper thin to stretch out the expansion.
New Tribal quests for Loporrits (patch 6.35) - yes because dailies is meaningful content, this is designed to stretch out paper thin content.
New MSQ dungeon, Lapis Manalis - mean we use to get 3 dungeons per patch then 2 now 1, so yes still paper thin.
New trials, ??? and ??? (extreme) – boss identity kept secret - This is normal per patch?
New unreal trial, Containment Bay P1T6 (Unreal) - mean, who is this meaningful for? vets? new players, if you are a Vet its useless content, paper thin here.
Continuation of alliance raid, Myths of the Realm part two - Mean its that specific patch for this, its expected and will is done on day 1.
Ultimate duty five (two weeks after 6.3 release) - The only meaningful content in this patch.
New deep dungeon, Eureka Orthos (patch 6.35) - See, this is being released some time after the main patch in order to stretch out the paper thin content, not because its not ready yet.
New Treasure Dungeon, The Shifting Gymnasion Agonon - these are fine I guess, but not meaningful in any way, good for downtime, the only content here that actually has decent replay values.
Duty Support added for remaining Heavensward dungeons – The Great Gubal Library, Sohr Khai, The Aetherochemical Research Facility, Xelphatol, The Antitower, and Baelsar’s Wall - this is not content, this is padding patch notes lol.
New Crystalline Conflict arena in Kugane.
Tool enhancement quests (patch 6.35) - presume crafting related and content for crafters depending how good it is.
New custom deliveries - not content.
New spearfishing location will be added to Upper La Noscea, making it the first area from A Realm Reborn to allow diving, not really content as oppose to expanding something that currently exists because its already paper thin?
New sanctuary ranks and visions mean its not much in the way of content.
New item rewards, materials, crops, animals, isleworks handicrafts, and structures - not content.
Gold Saucer – new course added for Leap of Faith - not really content much is it.
Issue is, it is still paper thin, it looks a lot with the many lines but go over each one, its not much at all.
This list is only meant to impress new players, but people whove played long enough sees right through it.
Most of that is done in day 1, some of it isnt content at all.