Originally Posted by
Hctaz
See what's crazy to me is that I've always enjoyed evergreen content. RuneScape, in the version I enjoyed it the best, was full of evergreen content.
I've wanted something like player housing in WoW from the beginning: Something that always takes the same amount of effort to complete in some form or fashion that you can go back and do if you want to but is entirely optional to the "main" game.
I think the biggest complaint with Classic I have is that there really isn't a lot of evergreen content. Vanilla WoW took up too much of your time with the "main" content, but that prevented you from feeling like you were bored. TBC did the same in the beginning, but then there wasn't really a whole lot to do later on.
Wrath just doesn't give you shit to do from the start.
I've always disliked the way that Blizzard has handled expansions though, as they're really the exact OPPOSITE of that word. You aren't "expanding" upon anything really, you're taking away all of the content that players had from the last expansions. Once you hit 58 in Classic, you're just going straight to Outland. No UBRS runs, no MC, none of that.
I think that, with a little bit of forethought, this problem could have been prevented and solved in an interesting way, but they were likely not told to care about that kind of thing. I don't know they even thought WoW would be going on long enough to even get an expansion.