I´ve been with World of Warcraft for many years, played every expansion, what kept me coming back no matter how bad the systems or story was the lore, but even that I have problems finding joy in these days
But this expansion in particular seems unengaging. I think it stems from Shadowlands burn out and the fact that Blizzard just can't seem to create new engaging story/lore
First of all, let us go way back. We had the council of tirisfal that basically protected Azeroth and made sure it didn't all go to hell. Then after Warcraft 3 Medivh pretty much says that Mortals no longer have need for a guardian and can take care for themselves. Fast forward to the Cataclysm and one of the biggest criticisms is the same, We can protect ourselves now, so we don't need the aspects to do it for us. They sacrificed their powers and ushered in what they called the age of mortals... Until it wasn't because they are back again, powered up and apparently we need their help again.
God forbid they actually create any new characters. No recycle. Ysera has a literal daughter but let's instead axe malfurion, nullify Xavius´achievments in legion and bring her back again. If there ever was a time to get a new aspect THIS IS IT. Same goes for Alextrasza, I am so sick of her, and I frankly think she has run her course. We. Need. New. Characters!
Nozdormu is alright, seeing as he hasn't really gotten a "major" "major" role in the story so far, but come on, It's just going to go down the path of "If you could only see what I have seen, you would not try to stop me. I only turned to murozond because I saw something terrible in the future, so I decided to go back in time, and delete the entire time line to start everything over without this "Threat""
I will be surprised if they actually end up going to sabellian instead of Wrathion but those chances are slim to none aren't they? It is outrageous that he is even being considered. Sylvanas was considered irredeemable because of her crimes, and Wrathion has racked up a bodycount she could only dream of having, but I guess that one punch back in BFA was punishment enough right?
It is the same generic "Something terrible has happened. "Darkness stirs" "An ancient evil has been awakened" Yada yada dark ominous message. Even the incarnates are like eeeeeh, we've already defeated the people that pay their paycheck, and secondly, we can defeat the supposed titan+ level villain the jailer by stabbing his toes but god forbid we can defeat an oversized storm chicken without the help of the aspects
Dragons have been reduced to humans that turn into dragons. They are supposed to be incredibly strong yet are generic quest mobs. What exactly sets Warcraft dragons apart from dragons from other mediums like Game of Thrones and Eragon? How and why are they interesting?
Mists of Pandaria was more imaginative come on
What is everyones Thoughts?