You're massively overestimating the value of "QA" as something a company needs. Ultimately, QA exists to catch fuckups by people who should've done better in the first place. The difference between QA on a vehicle manufacturing line and QA on a video game is that no one dies when there's a bug in your entertainment product. therefore it makes more sense to reduce the size of your internal QA team as much as possible, pay them what their skills are worth (not a lot, because they're entry-level skills), and use the savings to hire more people who can fix the fuckups before they happen.
There are so many people in this thread pretending that everyone in an entry-level job is a perfect little hardworking human being who logs on at 8am and works til 5pm and spends the entire team doing exactly what they're supposed to do, and that's ostrich head-in-sand level absurd. It's not at all unreasonable to expect to see your team in the office three days a week. Banning WFH entirely is dumb, sure, but two days a week from home is fine and pearl clutching to the extent this thread and others are doing is hilarious.
Cool. Maybe present it as news then, instead of this heavy editorial slant that's been put on every post about this where one mad employee posts a LiveJournal online with 500 whole likes in which they presume to speak for an entire team of people and declare that 40% WFH is "banning" WFH and will result in people quitting.