I'm generally curious... we say anything is possible, but somethings just do not seem logistically possible or sensible even if they make sense from a different point of view.
The Monk wearing cloth makes sense from logical lore perspective, , but in game it uses leather anyway...would changing armor type of any class be one of those things that just can't happen?
[Dislcaimer: While I don't think there is any real point in changing the armor class, nor any real benefit save for aethestics and fitting the catholic or buddhist monk themes in-game and maybe perhaps having cloth wearers have a tank spec class]
I wonder why something like this won't be possible. If it were to happen, presumably, you would allow players to keep and use leather transmogs only on the monk class, but simply make every future choice now cloth based, and deny access to any future leather drops. I mean, it's really simple.. therefore why do players think that it's impossible?
Would new monk players continue to have access to leather items up to the current expansion? Or should they be cloth perma?
Explored the option of perhaps having hte monk be both a leather and cloth user? and the Demon Hunter a leather and mail user? But how would that work.
Should they give the players a choice, Monks can choose to either be leather wearing monks or cloth wearing monks, but not both. [DHs can choose between mail or leather]
Should armor class types be done away with ocmpletley
Shoudl the be expanded and all classes open to any armortype, with differnet armor types given more than armor reduction, like affecting speed, crit, power etc? Would this be a worthy improvement.