Originally Posted by
Val the Moofia Boss
In Timeless Isle, you could not fly straight to the rare. You had to navigate around the terrain and avoid and deal with the mobs. It could take 3 to 4 minutes to travel from the graveyard or the flightpoint up to Cinderfall's area/Ordon Sanctuary. It was very possible to die along the way. The Yaungol mobs up the hill were especially dangerous, incentivizing players to group together. The actual rares themselves were very deadly and many, many people died. Groups were wiping to Cinderfall even after a full year while in normal/heroic SoO gear or Prideful Gladiator gear. Also, the time to kill the rares was pretty quick. They would go down in 10-20 seconds. A fight longer than 30 was unusual. As such, your death had consequences. If you died along the way to, or at the rare fight, you would not make it back in time to tag or loot the corpse before it disappeared, and that rare would not spawn again for another hour. Another issue is that repair bills were VERY EXPENSIVE. It was entirely possible to go broke and get stuck and have to ask other people for some gold, so you REALLY did not want to die. That really changed how you thought about the game and played it.