cant find the megathread (search tool sucks on this website, cant find anthing with it)
with the release of mighty doom on mobiles i decided to come back to doom eternal that i bought 3 years ago on launch day and which i played for about 25hrs for that period of time. i simply didnt like it. theres too much platforming between levels, also strongly forcing the player to make use of it during combat, the combat itself STRONGLY revolves around quickswapping different weapons, having to keep track on your equipment cooldowns and shit, tons of enemies spawned at once in a single room. i often get blocked between demons unable to dash or jump, because theres so many of them around me.
its just turbosperg compared to original doom. i guess everything must be super fastpaced thesedays. the faster, the better?
inb4 'git gud' or 'its l2p issue'.
i even bought doom 1993 and doom II recently to remind myself what was fun about it. its pure joy to just run around with the heavyhitting, long range shotgun (which u dont have in modern games as all shotguns are immidiately super shortrange). run and gun, but at a reasonable speed. peeking if needed, shooting, moving on. its fucking simple yet enjoyable, instead of often breaking the pace of the game with some puzzles and REALLY chaotic battles in eternal.
how does eternal compare to doom 2016? is 2016 closer to original or still eternal in terms of combat and level design?
also u can link your favorite YT guides teaching the proper use of equipment in eternal