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  1. #61
    Quote Originally Posted by God Save The King View Post
    WotLK is by far the most popular Classic iteration, at least for raiders/PvPers where we can track that info on 3rd party sites. For max level, it's LK > Classic > BC.

    LK is a bit in a lull right now with Ulduar having been out for like 4 months now and ToC looming as kind of the only low point in WotLK .
    It might be anecdotal but allow me to give a little information about the reasons for the population some.

    Back in TBC, me and my friends were killing it, loved the city raids, loved battlegrounds, world PvP, and running heroics and instances.

    Then when WotLK hit, by the end of it, none of us were left. I quit just before ICC came out waiting for WotLK to become fun before I finally gave up with 1 of my friend actually going till the end but he didn't bother with PvP anymore and was just there for daily heroics and raiding and logged off.

    We had plenty who were excited to WotLK because of how good TBC was and were wondering how much better they could get it only to be let down.

    PvP died in WotLK, ARENA numbers picked up but world PvP was dead, city raids was dead except for 1 run for most people just for a title, battlegrounds were beyond dead. As a feral druid I could kill a mage in 3 seconds if I got the intro on them unless they were geared. PvP in WotLK was balanced in the sense that everyone was a nuclear bomb and you can kill anyone if 5 seconds or less unless they were a paladin or death knight. Up until near the end of WotLK, a blues and greens paladin of various specs could kill raid geared players unless they were based around keeping range. And when I said I could kill a mage in 3 seconds that was no exaggeration as I could have my intro crit and take them from 100% down to around 3% alone and my crit rate was well over 55%.

    WotLK was only good if you only did arena and raids and sucked out loud if you enjoyed anything outside of those.
    Since we can't call out Trolls and Bad Faith posters and the Ignore function doesn't actually ignore it. Add
    "mmo-champion.com##li.postbitignored"
    to your ublock or adblock filter to actually ignore ignored posters. Now just need a way to ignore responses to them as well.

  2. #62
    Main rule: You die, you stay in ghost form.
    Main restriction: no way to resurrect, remove ressurection spells

    I don't care about Bubble+HS, they cannot abuse it because of the long CD.

    Any other rule is not needed to be mandated or restricted to the player base because:
    • Bots die a lot so botting won't be an issue
    • Any item in the AH would be legit
    • Boosting a dungeon, unless you have 99% certainty you won't die, won't happen

    So all the major restrictions that the addon brings to the servers won't be needed, if you find a rare mob or a escort, just group and do it.

    What Blizzard should add is an achievement system, as in wotlk, and the restrictions that we have had with the HC addon may be added for recognition with titles.
    • Soloist: Reach level 60 without being part of a group
    • Selfbound: Reach level 60 with only self-made gear
    • Naked: Reach level 60 without equiping gear
    • ...

    And they need all their big heads to think about:
    • Battlegrounds: Do we allow people doing them, what if they find an overgeared group that instantly wipe them?
    • PvP in General: Have pvp enabled hc servers?
    • Boosting: Max diff between people in a party or no xp provided
    • Griefing: Same faction hunters pulling mobs and scatter+feign death bug so lowbies are killed.
    • ...

    Most of the griefing tho will be gone imho, noone will risk to grief someone and get griefed instead.

  3. #63
    As perhaps as ridiculous as it might sound, I actually feel like one change to fix quite a few of the issues addressed here is to allow a character to have ALL of the professions (or at least, more than two).

    You might think that sounds OP, but levelling all the professions (Runescape style) as you level would give you a lot to do, would solve the issue of not always having a health pot (it's now your personal responsibility), it would solve professions that are "blocked" by not having items from other professions (such as the rods from BS for Enchanting, or the leathers for Engineering).

    I think it would add some real value to the journey and give you plenty to do and aim for with each level (like travelling around to find all the new recipes etc). And I don't really think it would be that OP since you can't trade anyway.

  4. #64
    Titan Orby's Avatar
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    I want a sort of hall of fame of all your dead characters you can view :P
    I love Warcraft, I dislike WoW

    Unsubbed since January 2021, now a Warcraft fan from a distance

  5. #65
    About dungeons, would you guys be ok with dungeons only rewarding xp one time, but you could repeat the dungeon as much as you want without getting xp?

  6. #66
    Quote Originally Posted by Orby View Post
    I want a sort of hall of fame of all your dead characters you can view :P
    Actually would love this. Stats of that character, how they died, their best item, picture of them, stuff like that.

    - - - Updated - - -

    Quote Originally Posted by Speedlance View Post
    About dungeons, would you guys be ok with dungeons only rewarding xp one time, but you could repeat the dungeon as much as you want without getting xp?
    Diminishing returns would be better than a flat zero. Maybe 50% of xp the 2nd time, 33% of xp the 3rd time, and so on.

  7. #67
    Quote Originally Posted by vizzle View Post
    Actually would love this. Stats of that character, how they died, their best item, picture of them, stuff like that.

    - - - Updated - - -



    Diminishing returns would be better than a flat zero. Maybe 50% of xp the 2nd time, 33% of xp the 3rd time, and so on.
    Yeah that would give meaning and not be a complete waste and dungeon spam would be too bad xp.

  8. #68
    I knew vanilla classic would become popular again but I must say I'm surprised it's this fairly new hardcore iteration.

    It has a strange appeal
    "In real life, unlike in Shakespeare, the sweetness of the rose depends upon the name it bears. Things are not only what they are. They are, in very important respects, what they seem to be"

    End of quote. Repeat the line.

  9. #69
    Herald of the Titans czarek's Avatar
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    Quote Originally Posted by tikcol View Post
    I knew vanilla classic would become popular again but I must say I'm surprised it's this fairly new hardcore iteration.

    It has a strange appeal
    I still dont get this Nothin really changed. Its just death tracker addon (incomin to be part of WoW it self). Im not sure how the game is beein more fun with this if nothin is changed. Its same game since back than. Except the rule to play alone... ...in MMO XD. Im baffled.

  10. #70
    Quote Originally Posted by tikcol View Post
    I knew vanilla classic would become popular again but I must say I'm surprised it's this fairly new hardcore iteration.

    It has a strange appeal
    It'll wear off.

    It's a neat idea and it's great that people are into it, but much like their characters it won't live for very long.

    Still no harm in Blizzard supporting it with dedicated servers, shouldn't be too hard to do.

  11. #71
    Titan Orby's Avatar
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    Quote Originally Posted by vizzle View Post
    Actually would love this. Stats of that character, how they died, their best item, picture of them, stuff like that.
    I got the idea from X-Com 2, when one of your troops died they end up with a picture of the dead soldier with its stats and kills on a memorial wall :P
    I love Warcraft, I dislike WoW

    Unsubbed since January 2021, now a Warcraft fan from a distance

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