Btw is this PTR particularly slow moving?
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And let's face it, a massive difference in quality between Horde and Alliance questing. Cata Horde got some of the best zone storylines WoW has ever had.I don't want to downplay how much effort went into it, but my primary issue with the Cata revamp is how inconsistent it was. The amount of effort that went into each zone both on geographical and questing levels, as well as their stories was so all over the place that I struggle to call it a full revamp. And yeah, Cata being the expansion where the narrative team and the quest designers just seemingly wanted to take the piss out of the story and throw in a bunch of silly references and jokes drag it down even further. The human zones are a perfect example of how messy it all is:
Elwynn: Aside from minor QoL changes to have you run back and forth across the zone less, it's basically just the vanilla version. Same geography, same quests, same enemies, the plot hasn't actually advanced at all from vanilla.
Westfall: Major changes across the board, questing is totally different and reflects the post-Wrath world. There are joke characters, but the overall story is serious.
Redridge: The meme bridge is fixed, but aside from that it's just a remix of the vanilla version. You're fighting the exact same enemies as before as if they were never dealt with, and the second half of the zone devolves into entire chunks of the Rambo script being copy-pasted. Calling it a Rambo reference downplays how lazy they got.
Duskwood: Geography is unchanged, questing and storylines are more or less the same aside from some updated worgen story.
Expectations and environment were absolutely a lot different when this content was being made, but I think these days there's more appetite for total change. We don't need to see Hogger get fought outside Westbrook Garrison again or having to fight the same elite orc and gnoll enemies in Redridge. A lot of the changed zones were just remixes rather than actually advancing the storyline there.