Barelly toched. Ive just skip it mostly. Nothin interesting in here. Ive finished main story and thats it. I think that content is made for no one. tbh.
Barelly toched. Ive just skip it mostly. Nothin interesting in here. Ive finished main story and thats it. I think that content is made for no one. tbh.
Last edited by czarek; 2023-05-29 at 09:53 AM.
Zaralek had a fun quest chain but thats about it. The world quests other than the dragonriding ones are really bad, most events aren't fun, rares are unrewarding, all the snail stuff was unbearable so its yet another thing I won't complete. Also the zone itself isn't visually pleasing and more of a pain to use dragonriding in, Forbidden Reach was much better in comparison which was used as a filler zone. I wish they could have had Azjol-Nerub with about the same size back in WotLK when using a massive cavern as a zone.
The first 3 images don't even look underground cause you cant see the ceilings, they look more like a twisted thousand needles
the final image is literally zaralek cavern but with white crystals instead of the various greens and blues and purples in zaralek caverns.
It reminds me a lot of Korthia and the Maw lol.
I think this whole patch island design (or whatever we can call it) has been more or less the same since the Timeless Isle with some good designs, but also a lot of it is pretty bad and has become quite stale. Nazjatar, Mechagon, Argus, Zereth Mortis were miles better IMO.
btw. as for the World Boss: I haven't seen any loot from any world boss so far in Dragonflight and I have been playing several alts. The drops must be really low this time around.
Caverns is horrible.
There's just a spam of events everywhere, and they are a damn slog, unless you have a group, you ain't completing them without a 10-20 minute grind.
And the rares are awful as well, I don't know who thought those bloated health pools was a good idea. It seems they just slapped +10-15 millions of health, compared to any previous content rares....
But the worst part, none of the above "activities" drop anything worth farming. Sure, there are some Manuscripts and Toys, but after you've gotten those, there's no point in farming. Rares drop a single Drake shard (1/15 needed for emblem), which is only need for the initial upgrades of normal gear.
Reach was decent, It was fun & smooth to farm. Kind of bullshit they added that <0.1% mount though.
As I said earlier, yeah the cosmetics are very low effort except for the mogs and you gain the mogs in their best color the first week in the zone. The only real reward for people not doing harder content is to just do the rares for Drake quests to upgrade Veteran/Champion gear to 424. Which to be fair, is absolutely better than nothing; it is a progression system. It's just a very boring one.
Reach and ZC are way diffrent. And i am thinkin about both. Isnt they just checking something ? Or someone take a great idea to pick some ideas from ZM and put them to ZC and the others to Reach ? Anyway ZC are dumb and nonsense. Imo they were made for 1% of playebase or the developers had a stroke.
Zaralek Caverns. A catchup place for new players and alts.
One problem: there are no new players, and hardly anyone is playing alts during early season.
Last edited by czarek; 2023-05-29 at 12:05 PM.
Biggest issue is that it's underground, it's dark, claustrophobia and has that same feeling as an underwater zone.
I prefer open world zones, but sometimes a swap is nice, the first moment i stepped into the new zone i already knew it wouldn't be a hit.
too closed off.
As an openworlder I don't find Zaralek to be interesting at all. It's annoying to navigate, even with a flappy dragon, the WQs aren't particularly fun, the mole people just plain irritating. Nothing really engages me here (a bit like this expansion in general; appallingly bad & klutzy new systems aside, it feels like we're just treading water).
I'm gonna sit things out until the next major content patch and see how things go from there.
It is severely undertuned for sure. I dont think TW has been this undertuned at max level as the Cata ones were this week.
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Yeah, the last one is Zaralek but in WoW its worse graphics. People cant really expect to get THAT in WoW. So in essence Val got what Val wanted.
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The underground zone novelty is nice but there's simply nothing exciting or fun to do there. Same old farm rares and treasures for garbage loot, the zone feels empty and pointless. Yawn, cya next patch.