Yeah that was a shame, this was the best solution I could find so far but even then its super jarring and there are plenty of situations where you're not doing anything and that doesn't always feel good in the more hectic fights. Not to mention the number of legendaries/aspects that build off basic attacks that I pretty much just ignore now as a result.
I feel like, at least in the case of necro, if there was just one separate key assigned to ultimate, like R or something, it would be a good bandaid, though I agree having the summons on the bar at all feels pretty bad. I'm not a darkness, corpse, blood, OR bone necro, my bar is all summon skills.
- - - Updated - - -
Thats good to know. Feels better to know at least. I've gotten even better essence generation with some other aspects I've found, so I don't necessarily miss the basic attack? But it does still feel super weird to not need it, like Blizzard dropped the ball rather than it being an intended way to play.
OOff. Really feel the need for that "gem bag". This is too much to carry around.
Btw while on Tier 2 and doing the campaign, Side Quests were visible in my map. Why did they stop being visible now that I need them . . .
And I have no way to track which ones I've done so I can just search for the rest . . .
Last edited by Nymrohd; 2023-06-07 at 06:08 PM.
I think the primary assumption there is that the Greater and Lesser Evils can't really be chucked into the Void as a viable long-term solution - either it can't contain them, or they simply can't go there. Otherwise, the whole Soulstone plot of Diablo 1-4 makes no real sense, since if the Void was always a viable alternative then why not put them there as opposed to having mortals safeguard them and so on? Lilith, while powerful, is just a regular demoness - she's the daughter of Mephisto but neither she nor her brother Lucion were accorded the status of Lesser Evil, much less Greater. They're not original aspects of Anu, so it's probably possible to exile them in the Void.
I would imagine the Archangels, too; can't be chucked into the Void as their existence is somehow intrinsic to the Diablo universe as a whole.
"We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see." ― Tom Stoppard, Rosencrantz and Guildenstern are Dead
https://fextralife.com/diablo-4-mini...ld-blightlord/
It’s a pretty wicked minion build in a world of sacrificing them. Most of the damage is still yours, but your minions are still strong and distracting
I have found the butcher three times in the last 4 hours of playing when the first 20 hours I didn't see him once.
The ultimate change is precisely the same solution to this I was thinking about during the beta.
Some side quests are only visible when you're in their vicinity. I think the sub-area of the given zone that gets highlighted on mouse-over. Maybe even closer than that.
That is a possibility. On the other hand pretty much nothing pertaining to Sanctuary's history portrays the angels as good judges of anything.
You have to be in that sub-region for it to show up on the minimap. Probably because the regions aren't loaded fully when you are not in them. The map is, but no objects are loaded. Noticeable when joining a Helltide, especially during prime time now after real release.
They should put the quest markers as a separate thing instead of being to the object in the zone.
I do wish that they add a "missions complete" done as well.
If you only missing a few, it's probably a quest being from drops. Looting corpses, herbs, ore veins and killing enemies can all drop a quest. Problem is you don't know which zones has one.
the 100% completion goal is missing some QoL features for sure.
- - - Updated - - -
Tried a similar one recently... I have issues with the CE blight effect is incredibly dense so pooping 1 or 2 and then I can't see shit anymore.
Gonna check if there's an option I can use to change that, but kinda ruins enjoyment when you see nothing.
Error 404 - Signature not found
D4 is such a fascinating mix of over-design and spare design. It's probably the ultimate expression of Blizzard's linear design philosophy.
100% they made this game in a vacuum. These devs only played their own game. I wouldn't believe anyone involved with the design of the game had a strong opinion of like Marvel Heroes or Fate.
This is navel-gazing game design in a certain sense.
I'd be fine with carrying them around if they were actually worth something. As it stands its automatically 7 (maybe 6) slots, that can't be sold for anything and once you hit 70 you can upgrade them to the last rank. My tip is to just acquire ~50 flawless (second highest) and then never pick them up again. That should be more than enough to convert them to any royals you need.