Group healing is next to non existing, single target is lowest in the game: it takes about 15 to 20 seconds to heal someone from 10% to 100% health (especially low in PvP). As MW Monk, Resto Shaman or Holy Priest i can do it in no time, bad mobility, poor survivability for a healing class... We only have some strong cooldowns and that's it?
Can someone enlighten me why other healers can heal for around 50% more than Holy Paladin? Both single target and aoe?