Other funny thing about warcraftlogs aggregate rankings.
https://www.warcraftlogs.com/statistics/17#dataset=90 You'd think arcane is in a decent spot, with being 9th.
But it's good on the three easy, worthless aoe fights.
https://www.warcraftlogs.com/statist...t=90&boss=2070 third on AHC,
https://www.warcraftlogs.com/statist...t=90&boss=2075 sixth on Eonar,
https://www.warcraftlogs.com/statist...t=90&boss=2064 fifth on Portal Keeper Hasabel.
Even on these fights that arcane is supposed to be good at, it's outshined by a number of specs.
Then the rest, and this is why arcane is basically nonviable as a spec to do all fights with.
https://www.warcraftlogs.com/statist...t=90&boss=2076 Dead last on Garothi Worldbreaker
https://www.warcraftlogs.com/statist...t=90&boss=2074 Dead last on Felhounds
https://www.warcraftlogs.com/statist...t=90&boss=2082 Imonar is an interesting case, in that there's a lot of downtime for arcane's cooldowns to come back up and little movement in the damage phases.
https://www.warcraftlogs.com/statist...t=90&boss=2088 Back to dead last on Kin'garoth.
https://www.warcraftlogs.com/statist...t=90&boss=2069 Dead last on Varimathras
I'm sure when an arcane mage finally manages to get logged killing Coven, Aggramar and Argus it'll be dead last there too. There's no vulnerability phase with no one else doing pure arcane damage to save it on mythic.
It's just not even close to getting out of last place on any single target-ish fight with a normal amount of movement. They've designed a turret spec that suffers enormously from mechanics and then given it basically zero upside for all that downside.
And it's been this way all expansion, I don't know why they don't want arcane viable in raids this expansion. Maybe because their idea of a spec based around quickening was terrible and they didn't know what to do after removing it?
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Yeah it looks like frost is better than I remember in Emerald Nightmare and Trial.
For the important fights in Nighthold fire was trash.
https://www.warcraftlogs.com/statistics/11#dataset=90 Even on overall it's near the bottom.
https://www.warcraftlogs.com/statist...t=90&boss=1886 Near the bottom on Krosus
https://www.warcraftlogs.com/statist...t=90&boss=1871 Near the bottom on Aluriel
https://www.warcraftlogs.com/statist...t=90&boss=1886 5th worst on Botanist
https://www.warcraftlogs.com/statist...t=90&boss=1863 Bottom half on Star Augur.
https://www.warcraftlogs.com/statist...t=90&boss=1872 Massive gap between frost and fire on Elisande.
https://www.warcraftlogs.com/statist...t=90&boss=1866 Fire is almost the worst spec in the entire game on mythic Gul'dan
https://www.warcraftlogs.com/statist...t=90&boss=1862 Oh boy, it could pad off 100% worthless damage on bloods that's healed to full instantly on Tichondrius.
Arcane is not fairly decent. You can't reasonably play it as your only spec. There's too many fights where it becomes literally the worst spec in the entire game by a lot. It did comparable damage to the other specs on Kil'jaeden, but dropped to dead last on Fallen Avatar.