Seriously, I have to explain why questing through always relevant content with multiple choices of zones/dungeons at any stage is better experience than spaming LFD or doing weird shit like stuff with potion and bonus objectives?
And of course these changes are directed for new people (and encourage veterans to do content that they probably skipped in the past), not for altoholics with army of chars. There is no design that is good for both. When you give people easy way to skip stuff, they will always choose quicker path. But it make levelling broken and irrelevant.
Also, don't count on any further reaction from me. In your last post you just talked about your altoholism and called me a fanboy, so you probably out of arguments already.