Originally Posted by
Swalload
Yes and no. I mean all activities in the game are there for a reason and we can always imagine that we are being pushed into specific things to do to obtain X or Y rewards. But in the end this is a game, its only use is to provide fun, after that it's our choice as gamers to figure out what is the most fun to us and if we don't find this fun we always have to choice to look for it somewhere else in another game.
Also, the biggest rewards have to come from the hardest difficulty, that will never change. It's natural for players to want the best rewards, so there's nothing wrong in being directed towards certain activities to get these rewards.
As for your BG exemple, there have been several new things implemented in the game during its lifetime where suddenly there was a "next best thing" and what happened is everyone turned to this and it happened to be easier than raiding so everyone called that welfare items. It felt suddenly wrong to go get good gear without working for it so it was looked down upon.
Bottom line, the best gear has to come from the hardest content, that's just how RPG pogression goes. As for pushing people into activities, I think the real issue is the lack of secondary difficult activities. There's high M+ but the rewards are capped at easymode and I don't know why. Rewards from M+ could be better balanced with the rest of the game.
PvP is a shitshow so unless they rework the entire thing I don't see how it can be mentioned in this conversation (and I believe PvP should be 100% competitive, which means absolutely no form of progression whatsoever, even the contribution of ilvl right now should not exist).