Honestly I feel as MM hunter's have a diverse set of utilities. We have multiples of snares, knock backs and disorients. We can break out of snares and roots. We have an interrupt at 24s. Abnormally long range. That's not including defenses, even stealth openers. And when we include our pets we have a plethora of pet specific abilities for different situations or comps in arena and even have the opportunity to switch them out mid-game t if the case ever arises.
What I would say is that we have to play a specific build to be successful and our rotations is all over the place. And the long casts have to meet hyper specific criteria to climb the ladder