Possibly. I do think that there will be people out there who would like to use a mech in a DPS role though, and it would be a good idea for Blizzard to accommodate them with at least a cooldown. Personally, I'd like to see mechs play a huge role within the entire class. Basically giving each spec a type of mech for their combat or support purposes.
That's not how it works. Only what is explicitly shown in a story can be considered part of the story. Otherwise, they shouldn't be considered part of it unless the authors/developers say they are.
Not unless you can produce a statement from Blizzard saying that they are.The multiplayer is not canon but the things found in it are.
That's not how it works. The multiplayer features of WC3 have no bearing in the story campaigns, and by virtue of that, should not be considered canon unless we have a statement from Blizzard saying otherwise.If something is made by the person who made the world and its stories then it's canon unless they say it's not.
The DLC for FNAF4 altered how the story was presented, hence why it was required to be explicit about its canonicity. The multiplayer features of WC3 do not alter at all the story campaigns.When the dlc for FNAF 4 came out the creator made a point of saying it was not canon. He just made it for fun.
Actually, you're the one who have no idea what canon is. Canon pertains to the story, which is why only the WC3 official campaigns and manuals are to be considered canon, and not the multiplayer features of the game.
nobody wants tinkers we want a cool class, now hopefully the tinker guys will shut up
I find Tinkers to be an absolutely uninspired idea.
Just a repurposed shaman. No thanks.
Give me allied races not more classes.
Can we just all agree that for something to be called canon it has to have been stated as being canon from the devs?
Both parties have no source that can clearly state their claim is right over the other so stop pretending your idea of what is canon or not is the true version.
IF you guys want to continue arguing what is the meaning of canon please do so in another topic, i don't want to read another 50 pages of the same argument over and over again. This thread is about tinkers. Ok thanks.
Make the DPS spec a pet class, with a little mech that could be changed to different forms with a Glyph maybe(does the glyph system even still exist?). I suppose that might tread too much into the realm of hunters though.
The more I think about it the more it seems like the Mech would be either a tank spec only thing, or the entire class would need to be tailored around mechs for all specs, with each role having a uniquely designed mech or shredder. Literal Healbot, LOL!
On a side note, have any of you guys played an Engineer from GW2? That's kind of what I imagine a Tinker would play like, sans power armor.
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Quoted for truth. It's REALLY getting old.
I can support that. If the IE teams are anything to go by, then we are more than likely looking at a DPS spec that somewhat resembles Hunters, just with turrets, robotic summons, and bombs. I do think that we should have another class that can use bows and guns, so if Tinkers can do that, all the better.
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I wouldn't bother using facts and logic on someone like that.
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I can see the DPS spec being something like that, but I really think ths class shouldn't have robotic minions. If anything, the robots should just be short-term summons. Theres more than enough pet classes and specs in WoW already.
The healing spec (if there is one) I could see being something like Ana from Overwatch and HotS with bio grenades and healing shots from a gun, and a little bit from the Goblin Alchemist hero from WC3. It could even utilize turrets and robots to assist in the healing.
In one of my class concepts, I had the Tinker being able to modify Pocket Factory into a factory that produced an army of heal bots instead of an army of robotic soldiers.
Last edited by Teriz; 2019-08-24 at 10:03 AM.
Yeah, that along with Healing Spray, Adrenaline Bomb and Heal Bot gives a solid template for a healing/support spec imo.
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