I'm not sure what your point is other than you're an idiot who pays 15 a month to play 1% of the game. If they cared about you or your $180 a year they'd make more meaningful world content. Yet here you are doing the same dailies crying about anima rewards. People who only play the game for world content are the extreme minority. They dont care about you, you dont matter.
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They dont because people like you dont stay subbed, they dont count on you to stay subbed and they dont develop any new content for you. There are no unique world quests or content to Shadowlands.
So your argument is casuals don't stay subbed, so Blizzard doesn't care about them? That is exactly the inverse of the truth. Vast majority of players are casual.
The anima hotfix is great for world content players. I am one of those players. Many world content players want (or already have) these sanctum upgrades. They unlock cosmetic and other fun stuff. Some of my friends (that also are same type of players as me) have rank 3 in everything. They can now get more anima for the stuff they are missing and also for stuff for 9.1.
I have no idea why people here think world content players only want vendor-stuff for anima, but not sanctum upgrades. Strange thread is strange.
For Venthyr, along with the maximized travel network you unlock a daily mini-game of hunting mirrors around Revendreth that you have to travel to, open using a special item, and after doing that you loot a chest in a room filled with varying enemies and traps. There is a full transmog set available from doing that as well as a mount.
NF I know there's also some minigame and mounts involved, possibly a mog.
As for missions...maybe. But regardless how often you play it adds up when your missions are quicker and your companions start healing quicker. This was especially useful for Venthyr in early 9.0 when it was undertuned hardcore and your mission table gameplay was just sending companions to die in overly challenging missions. Fully healing your companions from 0 after a failed mission might take hours. Saving a couple hours each time this happens is really good.
Just wanted to pop in, and point out your math is shit, sorry.
There are more than 1 tier of upgrades. Before you get to tier 3, there's tier 1, which buffs all your anima wqs by 35, and then there's tier 2, which buffs all your anima wqs by 70. You will "earn back" a lot of the anima you spent to upgrade your buildings along the way, before you even reach tier 3. And that's just from wqs. You say you don't raid/m+/pvp, so we can discount those, but you probably run some mission table stuff, and those rewards also get buffed, so it's even easier to "break even", as you call it.
Of course, even with that in mind, it's still probably not worth actually upgrading things if all you want is cosmetics, since you can just get those with the anima you would otherwise have needed to spend on upgrades, so. Tho it's a safe bet they will add more cosmetics in the future, and the anima reward upgrade will stay with us for the entirety of SL, so, thinking long term, I'd say it's still worth upgrading.
Myself, I'm seeing a HUGE difference after the hotfix, tier 3 boosted my daily anima gain by about 1.5-2k per day, with wqs+night fae transport network dailies+table. And I'm talking just about the DIFFERENCE from before to now, not the total daily anima gain.
1k weekly and more from lfr
This change just gives you more anima and you are complaining about it....really???
Well first of all, your math to "recoup" your expenditure is way off. Rank 1 of every building only costs a measly 4K Anima and can easily be done within the first week of hitting level 60. Rank 2 of every building is "only" 5K each for a total of 20K. The real kick in the nuts is the rank 3 upgrades at 10K each, but by the time you're working towards rank 3 upgrades, IE the final 40K anima, you're already receiving 70 extra anima from all sources.
Thanks to all who replied in this Thread!! I like to read the different opinions because they provide me with viewpoints to make me reconsider my conclusions. Discourse is a good thing. Even the Troll who wants to get his post count up higher is an asset in a small way. Stay safe and focus your efforts on what makes you want to log in each time!!
Stay safe
Of course they did. I got 1k Anima in 4 world quests and the daily area quest. Your calculations over look anima spent to date since we are now a few weeks after the first time enough souls could be gained to have everything upgraded. Spending money to upgrade the covenant set to 197 is silly if you care about anima since world quests can reward up to 194.
The problem is you keep saying all of these other things have more value so getting rank 3 is a punishment. Did you think about the cosmetics unlocked by rank 3? Ember court rep cosmetics. Handcrafted mirror repair kit cosmetics etc? This is a positive change.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
Overall it's a good change with 2 majors issues:
- spending anima on the mission table made me cry blood because it's super useless
- it's not account wide and that REALLY SUCKS
Do agree on both accounts, despite the minor necro.
Rank 2 of the mission table should ensure that all companions get a 50% health heal whenever they complete a mission.
Rank 3 is probably ok. The mission table is actually pretty lucrative, quite above BfA anyway. It's self-sustaining in terms of anima costs, gives good gold rewards, and keeps me swimming in feasts.
If you are a collector, you would want rank 3 of everything else besides the mission table, so it's basically as you get more vanity rewards your rate at getting those vanity rewards increase. So really it's just a 15k anima investment for ranks 2/3 of the mission table.
It not being account wide is just terrible though. Needs to be account wide.