Well, i enjoyed Seat.
And i agree, quality of dungeons is way more important, than the pure quantity. But, and for me this is a real big but, with the chore of doing 4-10 dungeons per week per char for that great vault lottery, there should be way more dungeons to not burn the players out. AND the quality of the SL dungeons isnt that high (in my opinion). I dont enjoy most of em.
HoA feels like a real Dungeon, but its to easy.
Spires uhm no. Just no. Flying aroung instead of figting mobs.....and boss design is annoying
MOTS - yes.....Trash and boss mechanic relying on simple IQ test stuff is dark humor, but not fun
dos - hell i luv that dungeon
best dungeon in sl for me
SD - i like that 1, but the gauntlett is a pug breaker on some affixes...
NW - Its ok, nothing real good, but at least not to annoying
ToP - a little to long, but ok
PF - unfun trash mechanics, unfun boss mechanics and slime everywhere...
so, in my opinion, SL is lacking on quality and quantity dungeon wise