"After this next expansion, they'll definitely start to work on a sequel or another MMO within the Warcraft IP. "
HAH. -.-
"After this next expansion, they'll definitely start to work on a sequel or another MMO within the Warcraft IP. "
HAH. -.-
That pandaria was a heavily requested thing by the community.
All player numbers, monk and pandaren character stats, friends lost etc during that expansion, the spike in players once WoD was announced and many other factors clearly showed how blizzard should not listen to the vocal minority.
That expansion hurt the feel, image and future of Warcraft so much, and it's probably the reason WoD was so broken and hollow, they had to rush so fast to get out of that expansion which had already lost 30-40% of the playerbase.
12 million to 7 million players in 2 years, shit was brutal, lost so many friends who were sick of it
"Cata is the worst expansion."
WoD: Hold my beer.
I lost some friends in Cata due to how much classes changed, but lost everyone else in WoD. Made some new friends that never stuck, people just didn't play consistently after that. (including myself)
Also I thought that there would be a WoW2 by now. They have done a good job updating the game to keep it fresh.
The absolute worst opinion I had regarding WoW was "esport game play could be cool"
Literally ruined the entire game when they tried to turn every faucet of the game into an esport.
"Legion is the turning point for WoW! Blizzard is back baby!"
Yeah... how foolish I was to think they'd be able to maintain quality expansions.
To be fair, we all felt like that.
Legion improved on literally everything in the game and added so much needed real expansions on lore, side stories and systems.
Unfortunately it dropped the ball with how little they did with Argus, but that's almost excusable considering how much else we got prior to that.
It really did feel as if Blizzard was returning to its glory days.
How long did it take to make the mission table? Oo, but I'm certain some might have thought that "selfie cam." Was a good idea.
Maybe in the couple years following MoP they might have dropped the silly crap in lieu of something more substantial. They certainly lost plenty of subscribers after that debacle.
Dragonflight looks great so far, and most likely will succeed, but there is no going back anymore. Blizzard burned so many people with Shadowlands and the all the bad stuff that came to light in the summer of '21. I mean this when I say, at best and liberal estimation that WoW could get is at least 4.9 million subs.
The days of WoTLK and Early Cataclysm glory is over.
So with your estimate it would be the most successful western MMORPG by a very wide margin. How much glory do you want? Why are people even measuring how good WoW is by it's subscribers? The average WoW player couldn't care less about story or how changes will affect them in mythic raiding or +29 keys. If you got KSM you're already in the top 25% of players. So if you want to drive up numbers Blizzard should (and I guess they have tried to) listen to the average player (who isn't even on forums). Also every WoW player talks trash about the game online, not really enticing for new/returning players.