Originally Posted by
jearle
1. AC is gained extremely early in the game and is usually a clear cut choice within a class, i.e. You want to heal? X AC You want to tank? X AC
2. You shouldn't be able to train for 40 levels as an Assassin and then all of a sudden be a Sorceror, doesn't make sense really, especially in a story driven mmo.
3. There are 3 specs within the same AC with multiple ways to spec each, this really shouldn't be an issue.
4. 8 character slots 4 classes on Republic and Empire with a total pool of 8 mirrored ACs. Looks to me like it was designed for you to reroll a character of each AC on both sides if you want to have 1 of each AC and see every story. Coincidence? I think not.
5. Yes it can, its completely changing your character, the armor they wear, possibly the role they fill. It is basically like buying an ebayed level 50 character.
6.It can effect other players. If you change from a pure DPS to a tank class and have no idea how to tank playters suffer. Reminds me of the massive tank rerolls in WoW when the LFD tool came out, horrid people.
This general idea of switching ACs caters to the FOTM players who see that something else is "more OP' and reroll it.
AC switching could lead to a massive swing in % of ACs due to this attitude.
I agree that it will exist in some form eventually due to massive outcry of ^ players, i hope it is on a long cooldown, with an extremely high cost.