Originally Posted by
Cuchulainn
Alright, I thought it might be fun to have everyone to make a list of the most successful MMOs. Start from most to less prestigious. Your list may contain any number of MMOs you would desire, and you may rate them by any means you deem suitable. Whether it be based upon subscriber count, or innovation, the choice is yours. However, there is one rule: you can't list MMOs that haven't been released yet.
My list is rated by effort, innovation, and daring.
1. Everquest (Dared to challenge Ultima, and became the father of modern MMOs)
2. World of Warcraft (EQ killer. 1.0-3.1, enough said IMO)
3. Ultima Online (set the stage for MMOs)
4. Guild Wars (casual F2P and deep lore. A very fresh idea for the time)
5. Age of Conan (a very innovative battle system, would have been great but the bugs killed it)
6. Aion (Had some good ideas, but were quite restrictive about them)
7. Rift (Their DEs were a step in the right direction)
Remember, this is all just opinion, let's not start any flame wars over each others lists.