Thread: Feral opener

  1. #1

    Feral opener

    Hey guys

    As new feral, it would be great if someone would explain the correct opener

    Also, should i be using Brutal Slash over SR, even on single target?

  2. #2
    Maybe its not the best opener but for a starting feral it will help. A more experienced feral can give a more optimal opener.

    This assumes you have Soul of the forest talent, Brutal Slash and Moment of Clarity. As far as I know theoretically Jagged Wounds+Savage Roar + Bloodtalons give more single target damage but requires higher micromanagement. As you are a beginner and because Brutal Slash is so OP even in ST, you can use these with a simpler rotation and still get good results. If you have the Soul of the Archdrud ring which gives the Soul of the Forest talent for free, you can also take Incarnation for further burst damage. If not its pretty much mandatory to have consistent energy. This build favors versatility over mastery as you will be BS and Ferocous Bite most of the time which scale better with agility and versatility. So try to maximize your crit and versatility.
    Prowl
    1-2 sec before pull Prepot
    Pull
    Rake
    Tiger's Fury + Berserk(Incarnation)
    Ashamane' Frenzy
    Shred till 5 CP
    Rip
    Thrash (not maybe mandatory but its good to have extra bleed)
    BS

    After opener you keep your bleeds, maintain Tiger's Fury and Ferocious Bite. Use BS on single target as well, unless you need to save it for adds phase etc. The idea is to use it when aligned with procs such as Legionfall for higher damage and keep ti always under 3 charges so you don't waste it. For example if you have Tiger's Fury and Legionfall procs you can even use 3 in a row as long as you dont waste CP's.

    There is a also a bleed tracker to help you when its better to refresh your bleeds because druid bleeds still snapshot certain abilities and its a dps gain to follow and reapply as necessary. Here is the weakaura link to an updated edited version of MoonBunnie.
    https://wago.io/HyvcGgNSG

    the above also replies your second question. BS is much easier to play expecialy if you build crit+ versatilty and use it without wasting charges. Its close enought to SR combo so yes BS is the way to go.

  3. #3
    Tyvm, this clarify alot, and I will go get some experience/practice i was actually using incarnation instead of Sotf

  4. #4
    Moderator -aiko-'s Avatar
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    Savage Roar is always better than Brutal Slash for single target, but BrS is indeed a good beginner choice if you want to avoid changing talents on bosses. If you are looking to maximize your character's DPS then install the simulationcraft addon and get comfortable with raidbots.com. Just be careful not to take simming as gospel, especially when simming single target, as in reality raids have movement and *gasp* mechanics that simulationcraft cannot always account for.

    The post above is a little outdated but still pretty good for the beginner Feral so definitely start there. Here is some more information as you continue to gear up to help you keep your DPS consistently increasing:

    Before going over the opener let's go over talents. As you gain gear from Antorus your "best" talents are likely to change. Moment of Clarity starts to get really good (and probably already is for you now) and you may find yourself getting a lot of haste which can see Lunar Inspiration take over Blood Scent as your go-to tier 1 talent. Jagged Wounds has actually fallen off of use for most people with Incarnation being the go-to talent. You'll see most top Ferals running some form of: LI/BS, Incarn, Savage Roar, Moment of Clarity.

    Legendaries also play a role in the opener, with Behemoth (helm) arguably being the most important as it will increase TF duration during your opener. Your second legendary should likely be the Soul ring but please note that the Chatoyant ring can start to get really close or even surpass Soul at high item levels.

    My opener (with LI/Incarn/SR/MoC and Behemoth/Chato) is:

    Stealth
    Pre-pot (1-2s on timer)
    Rake
    Savage Roar
    Ashamane's Frenzy
    Incarn + Tiger's Fury*
    Moonfire (ignore if using BS)
    Rake
    Shred if <5 CP
    Rip
    Shred to 5 CP
    Ferocious Bite
    Normal priority rotation

    *Why Incarn/TF after Ashamane's? I follow Robosaurus' advice to squeeze in more guaranteed globals under TF with Behemoth's Headdress.

    Keep in mind that once you get 4 piece you may get early Apex procs during the opener forcing you to improvise.

    - - - Updated - - -

    Quote Originally Posted by Lazersblade View Post
    Tyvm, this clarify alot, and I will go get some experience/practice ������ i was actually using incarnation instead of Sotf
    Only use SotF if you are using the Soul of the Archdruid ring
    Last edited by -aiko-; 2018-01-26 at 09:32 PM.

  5. #5
    Quote Originally Posted by -aiko- View Post

    Only use SotF if you are using the Soul of the Archdruid ring
    SotF is very competitive if you use Chatoyant instead of SotA, the dps difference betwwen SotF and Incarnation is less than 1% for most people, it can even be the better talent.

  6. #6
    Quote Originally Posted by -aiko- View Post
    My opener (with LI/Incarn/SR/MoC and Behemoth/Chato) is:

    Stealth
    Pre-pot (1-2s on timer)
    Rake
    Savage Roar
    Ashamane's Frenzy
    Incarn + Tiger's Fury*
    Moonfire (ignore if using BS)
    Shred if <5 CP
    Rip
    Shred to 5 CP
    Ferocious Bite
    Normal priority rotation
    you would want to rake instead of shred(if less than <5cp if not FB first) right after your first moonfire to refresh a better rake.
    Last edited by ikx; 2018-01-26 at 01:09 PM.

  7. #7
    Mechagnome
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    Also, during lust/hero with 4pc, try to pace yourself because those free bites, if you don't catch it in time, can sneak in and when you think you spent cp, turns out you didn't, which can lead to wasting energy and potential cp on shred/rake/bs/thrash (whichever you go to next at that moment because it changes throughout priority).
    Not a game-breaker, but I had to slow myself down at first to get the hang of it all.
    I mean, free 5pt bites are free 5pt bites, so who can complain, right?

  8. #8
    Moderator -aiko-'s Avatar
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    Quote Originally Posted by ikx View Post
    you would want to rake instead of shred(if less than <5cp if not FB first) right after your first moonfire to refresh a better rake.
    Oops you're right, I just completely forgot to include it. You also need the CP from that Rake to even be able to get to 5 CP without needing Shred.

  9. #9
    Opener you keep in mind with incarnation shred is highly likely 2 combo points every shred, vs brutal slash/rake/moonfire are 1 with chance of 2.
    I recommend brutal slash in general for newer people as the optimisation of SR(after nerfed) is a loss screwing it up vs not screwing up brutal slash.

    So you open with

    Potion
    Rake(watch combo points for crit)
    Incarnation(20%+ damage for 15 sec from feral instinct)
    Tigers Fury
    Ashamane's Frenzy +3 combo points.
    Rip if innitial rake crit or brutal slash for 5th combo point if not to start a charge cooling down.(I'm unsure about the gain here slashing without 15% armor debuff vs delaying 1st slash)
    Rip
    Shred
    Shred (4 combo points usually from incarnation shreds)
    Rake (1+ combo point)
    Ferocious Bite
    Brutal slash
    Shred
    Shred


    If not bloodlusting on pull i spend brutal slash during max damage buffs(ie brutal slash, shred then brutal slash again if 1st slash crit), if bloodlusting on pull i spend charges only so dont overcap charges while spending more energy on shred to overcap energy less.

    Ashmane's after incarnation when using brutal slash because you dont need to burn the innitial combo point on savage roar, also you using moonfire after ashmane's for non garanteed 5th point breaks all of the reasoning for robosaurus using it early and fitting in extra finisher in TF. He also uses TF and a global spacer before incarnation to be able to TF bite/stealth at the tail end of incarnation. Robosaurus calculations are based on basic blood scent build, be careful changing that without thinking about where you're changing things.

    Robosaurus' page that Aiko linked has a very good explaination of a perfect opener with savage roar/blood scent and the reasoning behind it, any situation outside of a target dummy however can become very difficult to execute such a thing but it's good to understand.
    Last edited by axxey; 2018-01-26 at 11:47 PM.

  10. #10
    Regarding opener with a cast sequece macro like Robosaurus, after the opener do you continue your rotation manually or do you have smaller macros (i.e. cast sequence macro within Tiger's Fury) for smaller burst windows.

  11. #11
    Quote Originally Posted by silkworm View Post
    Regarding opener with a cast sequece macro like Robosaurus, after the opener do you continue your rotation manually or do you have smaller macros (i.e. cast sequence macro within Tiger's Fury) for smaller burst windows.
    continue your rotation normally. But I recommend not using his cast sequence due to 4pc procs having RNG elements.

  12. #12
    Ah sure, first he did not have 4pcT21 at that point which gives Apex buff and second, he is way better at micromanaging things than me. I'm an old school player who does things manually except for using mouseover macros etc simple things.
    I made a cast sequence opener for myself, which is pretty simple compared to his. Basically it runs

    Rake 1 CP
    Savage Roar 0CP
    Ashamane's Frenzy 3CP
    Tiger's Fury
    Incarnation
    Shred 5 CP (%100 crit with base %39 crit and bleed on target and Incarnation)
    Rip 0 CP
    Rake 1 cp
    Shred 3 CP(%100 crit)
    Shred 5 CP(%100 crit)
    Savage Roar

    From here on I continue manually. This way I make sure I start with Savage Roar, max rake rip and savage roars and use the remaining time on Incarnation Shred and Ferocious Bite. Sure I may waste 1 or 2 cps, and/or Apex Buff but if I try to do this manually I usually mess something up. (Forget Rip, forget 2nd SavageRoar etc)
    Even with near perfect manual execution, I barely register above 3 mil dps on opener but if I use castsequence, I get around 3,7 to 4 mil depending on crits. This is the reaction time and trying to remember which button to press next assuming I do not mess something up.

    So thats whay I asked. For example if TF is open and Ashamane is coming up, I thought I could make smaller castsequence macros for these burst windows not to mess those burst opportunities.

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