Sentinel PVE Basics for the two Specs that matterOriginally Posted by SW:TOR
As in all games, MMO or otherwise, Warriors are my least favorite. I am more fond of classes that can heal, or bring something more to the table than a sword and board. I might make a Charr one to see if I am right, but what I've seen in videos and read so far, it is the least interesting to me. Even if it is fun, I am sure my Guardian or Necromancer will be even more so.
I like them all, and really didn't know what to pick, went with ranger at random
Monk, I need a monk!!!
Guardian. I've never liked the holy warrior archetype.
Sentinel PVE Basics for the two Specs that matterOriginally Posted by SW:TOR
the one that isnt released yet cuz.... it isnt released yet
i realy like all the classes i have seen
There's always a "Warrior" in MMO's which I find a bit unoriginal. Then I would rather a Berserker or a Knight or something, Warrior is too wide.
Sentinel PVE Basics for the two Specs that matterOriginally Posted by SW:TOR
This; a berserker or knight is basically just a warrior specialized a certain way, in WoW for example, Berserker = fury warrior, Knight = Arms warrior. Warriors allows for a wide range of play allowing them to add a broader range of skills and playstyles to the class instead of being stuck in one. Do you want to be that warrior who protects the weak? the one who goes into battle swinging axes drunk and shirtless? Or the master tactician? Well instead of three separate classes you can choose to be any one of these things.
So much detail on the warrior, I always thought the warrior was a; me smash you die kinda class. Seems there's more logic to that case... fascinating!