1. #1
    Herald of the Titans Slipmat's Avatar
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    Planar Attunement Tier 2 on PTS

    More 'goodies' for us coming in Patch 1.6...seems Tier 2 of Planar Attunement is unlocked....

    This is T2 of the Fire plane for a Mage especially....



    Middle Ability: Teleport to Stonefield...100 points (i assume to make it easier to get to Rise of the Phoenix raid)

    FW - Fire Ward (3 ranks) (125, 175, 225 points) - Reduces fire damage taken from creatures from fire rifts by 1%, 2%, 3%
    SM - Staff Mastery (4 ranks) (150,175,200,225 points) - Increases spellpower when using a staff by 2,4,6,8
    SDM - Sword and Dagger Mastery (4 ranks) (150,175,200,225 points) - Increases spellpower when using a sword/dagger by 1,2,3,4
    UB - Unfathomable Brilliance (3 ranks) (100,130,170 points) - Increases intelligence by 1,2,3
    FS - Fire Spurs (1 rank) (150 points) - Increases mounted speed by 2%
    MFL - Major Fire Lure (1 rank) (200 points) - Use at a tear to start a major fire rift event
    FG - Flaring Glyph (1 rank) (600 points) - Increases spellpower by 160 for 2 hours
    HT - Heat Tempered (3 ranks) (75,100,125 points) - Increases fire resistance by 2,4,6

    Flaring Glyph looks very tasty, not sure what sort of cooldown it has, can it be refreshed every 2 hours? only used once a day? no way of checking yet

    Mage Death T2 has a few other goodie...

    - 2 hexes for increasing soulwalk speed
    - 600 pts bonus : "Gives damaging ability attacks a 20% chance to return 10% of the damage done in healing, for 2 hours"

    From what other people have posted...here's the Air T2 goodies...

    "Teleport to Droughtlands- no CD atm
    Increase wisdom by 30 for 2 hours.- uses a planar charge and seems to be broken
    Major air lure-
    Passive skill that reduces damage 1% per point from air rift mobs
    another +2% run speed"

    Warrior with Earth Tier..

    Tier2
    + ports you towards Stonefield..
    + Damage towards Earth Creature
    + Shieldspike ( damage on Shield ) (cast ability )
    + Endurance 5x3 Skills
    + 3 Points Earth Resistance

    So, whoever was whining that Planar Attunement was useless and just so much fluff has to eat their words now

    Original Source: http://forums.riftgame.com/public-te...-tier-2-a.html

  2. #2
    Quote Originally Posted by Slipmat View Post
    So, whoever was whining that Planar Attunement was useless and just so much fluff has to eat their words now
    Teleport, being able to open Major Rifts and the buffs are nice, but the rest is just more filler, was kinda hoping that Trion would be a little more creative. Any news on how we unlock the second tier? Do you have to completely fill a previous tier?

  3. #3
    Cold chance in hell that +160 sp one is going to make it to live. There was also something else I noticed. Goto your folders and compare the size of the Cadeucus Rise file to the size of something like Deepstrike Mines or DD. The files are more then twice as big. That gives me the assumption that the place is f'n huge and we might get to pts test it this week.

  4. #4
    Quote Originally Posted by Tarien View Post
    Teleport, being able to open Major Rifts and the buffs are nice, but the rest is just more filler, was kinda hoping that Trion would be a little more creative. Any news on how we unlock the second tier? Do you have to completely fill a previous tier?
    Fire T2 opens after Fire T1 is filled out completely. Same goes for the other elements.

  5. #5
    I imagine there is a good chance that the Spellpower buff and death life steal one won't stack with temporary weapon enchants like Burning Powerstone. Which would dramatically lower their usefulness.

  6. #6
    Quote Originally Posted by Tarien View Post
    Teleport, being able to open Major Rifts and the buffs are nice, but the rest is just more filler, was kinda hoping that Trion would be a little more creative. Any news on how we unlock the second tier? Do you have to completely fill a previous tier?
    personally, i'm fine with the first tier... its an extended levelling system, so it doesnt have to be all peaches and gumdrops...

    the new abilities look pretty appealing tho. =)

    its like they're adding a whole second soul system into the game.

  7. #7
    All Tier 2 Planar Attunement trees!


  8. #8
    Source: http://www.riftjunkies.com/2011/11/0...t2-cost-guide/



    Note: The following guide has been submitted by Colonel Carnera -Tribal- of Deepstrike.

    Planar Attunement Universal Tier 1 Hex Costs
    1. Each PA Level requires 500,000 XP
    2. Each PA Level Grants 100 PA Points
    3. Hex Rank costs stated above are in PA Points

    4. There are 16 Hexes in each Element of Tier 1 which are divided up by type as follows:

    A. 5 Core Stat Hexes (Blue)
    a. Core Stat Hexes = 400 PA Points or 2,000,000 XP per Hex
    b. 2000 PA Points total
    c. 10,000,000 XP total
    B. 4 Weapon Mastery Hexes (Red)
    a. Weapon Mastery Hexes = 750 PA Points or 3,750,000 XP per Hex
    b. 3000 PA Points total
    c. 15,000,000 XP total
    C. 3 Rift Bane Hexes (Yellow)
    a. Rift Bane Hexes = 525 PA Points or 2,625,000 XP
    b. 1575 PA Points Total
    c. 7,875,000 XP Total
    D. 2 Movement/Utility Hexes (Purple)
    a. Movement/Utility Hexes = 150/200 PA Points or 750,000/1,000,000 XP per Hex
    b. 350 PA Points total
    c. 1,750,000 XP total
    E. 1 Rift Defense Hex (Green)
    a. Rift Defense Hexes = 300 or 1,500,000 XP per Hex
    b. 300 PA Points Total
    c. 1,500,000 XP Total
    F. 1 Planar Lure Hex (Center, No Identifying Color)
    a. Planar Lure Hexes = 100 PA Points or 500,000 XP per Hex
    b. 100 PA Points total
    c. 500,000 XP total

    5. Total PA Points Per Element Tier 1 = 7,325
    6. Total XP Per Element Tier 1 = 36,625,000
    7. Total PA Points Tier 1 = 43,950
    8. Total XP Tier 1 = 219,750,000
    9. Will take approximately 690 hours of game time @ 90 minutes/levels



    Planar Attunement Universal Tier 2 Hex Costs
    1. There are 18 Hexes in each Element of Tier 2 which are divided up by type as follows:

    A. 1 Zone Teleport Hex (Center, No Identifying Color)
    a. 100 PA Points total
    b. 500,000 XP total
    B. 1 Major Planar Lure Hex (Other)
    a. 200 PA Points total
    b. 1,000,000 XP Total
    C. 2 Movement/Utility Hex (Purple)
    a. 150 PA Points total or 750,000 XP per Hex
    b. 300 PA Points totals
    b. 1,500,000 XP total
    D. 1 Elemental Ability Hex (Other)
    a. 600 PA Points total
    b. 3,000,000 XP total
    E. 1 Rift Defense Hex (Green)
    a. 300 PA Points Total
    b. 1,500,000 XP Total
    F. 3 Rift Ward Hexes (Green)
    a. 525 PA Points or 2,625,000 XP per Hex
    b. 1575 PA Points Total
    c. 7,875,000 XP Total
    G. 5 Core Stat Hexes (Blue)
    a. Core Stat Hexes = 400 PA Points or 2,000,000 XP per Hex
    b. 2000 PA Points total
    c. 10,000,000 XP total
    H. 4 Weapon Mastery Hexes (Red)
    a. Weapon Mastery Hexes = 750 PA Points or 3,750,000 XP per Hex
    b. 3000 PA Points total
    c. 15,000,000 XP total

    2. Total PA Points Per Element Tier 2 = 8,075
    3. Total XP Per Element Tier 2 = 40,375,000
    4. Total PA Points Tier 2 = 48,450
    5. Total XP Tier 2 = 242,250,000
    6. Will take approximately 726.75 hours of game @ 90 minutes/level

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