With Guild Levels being raised beyond Level 25 for Pandaria, what are some of your ideas for what Level 26+ Perks could be? Post ideas here. Here's one to start us off:
Level 26 - Increases the size of your backpack to 24 slots.
With Guild Levels being raised beyond Level 25 for Pandaria, what are some of your ideas for what Level 26+ Perks could be? Post ideas here. Here's one to start us off:
Level 26 - Increases the size of your backpack to 24 slots.
Big Business - You receive a 10% discount on Transmogrification, Void Storage and Reforging services.
A Farewell to Pre-Cataclysm Azeroth (video)
Youtube: http://www.youtube.com/watch?v=fdlhcVG2p7M
WCM: http://www.warcraftmovies.com/movieview.php?id=168677
Is it actually confirmed that they're raising the guild level cap?
The guild leveling system is fairly new, and I still expect some changes to it.
And there might be 5 additional levels which each expansion or something
Level 30, you no longer have to level toons. You roll them at max level, and they start out with blues.
Level 30 - you no longer have to pay for auction house deposit fees.
I think blizzard said they aren't going to increase backpack size. It wasn't designed to be expanded like other bag slots, so they can't simply add a little code to increase the size. Would love it though.
Level XX - While in a guild raid, flask and food buffs last the full duration (even through death).
I would like to see a perk to lower all the cooldowns of your guild perks. i.e Mass Ress (or sickness duration), guild bank, summon..
Level 26- All Guild members has their Resurrection Sickness De-Buff reduced by 15 minutes
They said they are atleast making some that affect Transmogrification and Void storage prices.
Hope they aren't all as boring.
I remember joking around once saying there should be a perk that kills everyone in your raid on those certain bosses that take ages to wipe you. No idea how it'd be implemented thought since it would just be abused to hell.
Could be wrong, but isn't it only 10 minutes to begin with? I don't take sickness too often lol.
Level ?? - Cash flow III: 15% of looted money is now deposited straight into the guild bank. (Man cash flow helps so much)
Level 30 - Unlock: Heirloom Pants (we've already seen them, so they will be coming eventually. So why not take advantage of this way to put them in :P)
Last edited by QwertySham; 2011-11-01 at 08:35 PM.
Here's my list to 30:
26) +1% bonus to all attributes
27) -10% time needed to gain rested
28) +5% increased base speed
29) chance to craft additional item being crafted (in addition to any specialization that does same) or consume no mats in crafting
30) +2% bonus to all attributes