1. #44841
    Bloodsail Admiral Dugna's Avatar
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    Quote Originally Posted by MrTharne View Post
    Thanks, leveling an healer alt (48 at the moment) and I'm trying to understand how some tanks in the same dungeon, doing the same pulls and having the same CD usage (non existent 80% of the time...which is sad) still manage to have so much varying amount of damage taken even when they play the same job.
    if you're healin a WAR you really want them to face all the mobs because theres a nice defensive that only works if things are facing your way.


    You can negate the negative effects with

    but sometimes people don't line them up or even use Awareness.

  2. #44842
    I am Murloc! Kuja's Avatar
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    Are group quests mandatory still? I remember quitting once because a non-skippable quest required me to queue to a dungeon, but it took so long to find a group that I just gave up.

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  3. #44843
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    Quote Originally Posted by Kuja View Post
    Are group quests mandatory still? I remember quitting once because a non-skippable quest required me to queue to a dungeon, but it took so long to find a group that I just gave up.
    The MSQ dungeon quests are still mandatory

  4. #44844
    Quote Originally Posted by MrTharne View Post
    Thanks, leveling an healer alt (48 at the moment) and I'm trying to understand how some tanks in the same dungeon, doing the same pulls and having the same CD usage (non existent 80% of the time...which is sad) still manage to have so much varying amount of damage taken even when they play the same job.
    A lot of this could be gear, but mob placement and pulling strategy have something to do with it too. Ranged mobs tend to have spells that hit harder so you want to face tank them so they use those spells less often, and they die faster. Otherwise, it's just how they line up their cooldowns, just because they're using them, doesn't mean they're using them effectively.

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    Quote Originally Posted by Kuja View Post
    Are group quests mandatory still? I remember quitting once because a non-skippable quest required me to queue to a dungeon, but it took so long to find a group that I just gave up.
    How long is "so long?" What time were you playing? Was it peak time on the server or a low time?

    The worst I've ever encountered was ~an hour as a DPS for two MSQ quests at the end of the MSQ of 2.0 (Castrum and Praetorium) other than that, the worst I remember was maybe ~20 minutes which isn't really all that bad for a DPS class waiting on a dungeon queue. That's a little longer than normal (~10-15 minutes) but not terrible. It's frustrating for sure, because they do crop up, but that can be alleviated by leveling a tank or healer.

    That said, yes the MSQ is still chock full of mandatory group quests for dungeons and trials.

  5. #44845
    As someone who rarely did LFR, I find I love doing Trials in FFXIV.

    Short, fun cinematic Boss fights is pretty great.

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    Quote Originally Posted by Kuja View Post
    Are group quests mandatory still? I remember quitting once because a non-skippable quest required me to queue to a dungeon, but it took so long to find a group that I just gave up.
    Quite a lot, it doesn't just end at dungeons, you also end up with unskippable Raids for the Story and Gear lvl req's to do the Group finder versions. So if you aren't a person who likes queues, the MSQ can be annoying at times.

  6. #44846
    Quote Originally Posted by Riversong View Post
    Sadly 5.0 benchmark delayed hopefully those people who think they are getting male viera and female hrothgar arnt too sorely disappointed when it does eventually drop as some of them are seeing this delay as a sign of that.

    Source: https://www.reddit.com/r/ffxiv/comme...da_hoping_for/
    To be honest not a huge deal.

    And if they are looking at feedback on the genderlock issue and they choose to implement the other genders for Viera and Hrothgar I imagine we won't see that until 6.0.

  7. #44847
    Quote Originally Posted by Riversong View Post
    People in the comments are getting their hopes way up though sadly.
    I loved the initial comments like this being delayed means Shadowbringers will be bad...

    Although Reddit never ceases to amaze me sometimes.

  8. #44848
    Quote Originally Posted by Riversong View Post
    People in the comments are getting their hopes way up though sadly.
    I won't care either way whether they're introduced but that just seems silly and I HIGHLY doubt it will happen given how long it would take to do it right. People hoping so hard for something that every hiccup or notification or whatever must have SOMETHING to do with their wish are just weird.

    Quote Originally Posted by Eleccybubb View Post
    I loved the initial comments like this being delayed means Shadowbringers will be bad...

    Although Reddit never ceases to amaze me sometimes.
    The world never ceases to amaze me with how many silly, stupid, off the wall, and/or random bullshit conspiracy theories people can come up with and actually believe in some way.

  9. #44849
    Quote Originally Posted by Riversong View Post
    Sadly 5.0 benchmark delayed hopefully those people who think they are getting male viera and female hrothgar arnt too sorely disappointed when it does eventually drop as some of them are seeing this delay as a sign of that.

    Source: https://www.reddit.com/r/ffxiv/comme...da_hoping_for/
    Golden Week and a change of Emperor, not surprising.

  10. #44850
    Quote Originally Posted by MrTharne View Post
    Golden Week and a change of Emperor, not surprising.
    Yeah makes sense to delay it for a holiday of course. Especially as one as big as this.

    I mean the system requirements won't be going up in a huge way either. Only thing going with Shadowbringers is DX9/32 bit support so you should get similar scores as you did with the Stormblood one.

    However I can imagine people are itching to make their Viera/Hrothgars in the creator.

  11. #44851
    Quote Originally Posted by Eleccybubb View Post
    I loved the initial comments like this being delayed means Shadowbringers will be bad...

    Although Reddit never ceases to amaze me sometimes.
    To be fair there have been a lot of delays lately and we do have things like viera and hrothgar not even being able to wear helmets at release which gives the impression of them being crunched for time and it's not like we've actually seen much of the expansion outside some zone previews and the previews of the races (and how terrible hrothgar looked in that initial preview) with everything else being text and artistic pictures. Things may end up fine but people have a right to be concerned.
    Last edited by leviathonlx; 2019-05-02 at 05:14 PM.

  12. #44852
    Quote Originally Posted by leviathonlx View Post
    To be fair there have been a lot of delays lately and we do have things like viera and hrothgar not even being able to wear helmets at release which gives the impression of them being crunched for time.
    Lot is debatable.

    Only 2 were the helm and Benchmark.

    And again expecting them to work an important holiday is insane. Benchmark will come when it's ready. If you ran Stormblood you'll be running Shadowbringers no problem unless your pc is super ancient and 32 bit.

    I personally think a bit of Reddit is hella overreacting to a simple benchmark tool being delayed though in my opinion.

  13. #44853
    Quote Originally Posted by Eleccybubb View Post
    Lot is debatable.

    Only 2 were the helm and Benchmark.

    And again expecting them to work an important holiday is insane. Benchmark will come when it's ready. If you ran Stormblood you'll be running Shadowbringers no problem unless your pc is super ancient and 32 bit.

    I personally think a bit of Reddit is hella overreacting to a simple benchmark tool being delayed though in my opinion.
    Well I'm also counting SB where Eureka was delayed for almost a year for example (just to be something that was nothing actually special).

  14. #44854
    Quote Originally Posted by leviathonlx View Post
    Well I'm also counting SB where Eureka was delayed for almost a year.
    Eh Eureka was a flat out mess. It started off good, went stupid with Pagos and reeled it back in to bearable at least with Pyros and Hydatos. Overall for me Eureka ended up being a 7/10. Story was actually somewhat interesting in Hydatos and Baldesion Arsenal was pretty cool.

    But yeah imo should have had it ready for 4.15. Was a bit sad not getting to start my relic as per usual.

    But hell they flat out went out of their way to be apologetic about it. I respect that at least.

    But let's see if they continue Eureka style relic content or go back to traditional for now. Either way I don't mind personally.
    Last edited by Eleccybubb; 2019-05-02 at 05:21 PM.

  15. #44855
    Quote Originally Posted by Eleccybubb View Post
    Eh Eureka was a flat out mess. It started off good, went stupid with Pagos and reeled it back in to bearable at least with Pyros and Hydatos. Overall for me Eureka ended up being a 7/10. Story was actually somewhat interesting in Hydatos and Baldesion Arsenal was pretty cool.

    But yeah imo should have had it ready for 4.15. Was a bit sad not getting to start my relic as per usual.

    But hell they flat out went out of their way to be apologetic about it. I respect that at least.

    But let's see if they continue Eureka style relic content or go back to traditional for now. Either way I don't mind personally.
    Well given they already said Eureka type content will continue into ShB I have a feeling they may attach the relic to it again. Now we can just hope Square bucks the trend and does something better with Eureka 2.0/Diadem 4.0.

  16. #44856
    Quote Originally Posted by leviathonlx View Post
    Well given they already said Eureka type content will continue into ShB I have a feeling they may attach the relic to it again. Now we can just hope Square bucks the trend and does something better with Eureka 2.0/Diadem 4.0.
    Honestly if they stick with the style of Anemos then I'm happy.

  17. #44857
    Quote Originally Posted by Katchii View Post
    So, a few points:
    1) I'm decent enough both skill and gear wise to chug us along without the need to kick and replace the other DPS, but I wouldn't kick them JUST for being bad, they'd have to be unwilling to improve or be an asshole on top of that, and that's pretty rare in my experience. But in those rare cases, it has been totally worth it.
    2) Kicking and replacing is a gamble in itself because you're hoping you get someone better...you may not, and may in fact get someone worse.
    3) Kicking a tank or healer usually results in a relatively lengthy wait, which kind of makes kicking them pointless if the point was to save time. The amount of time saved by getting a good player usually doesn't outweigh the amount of time it takes to wait for a new player and then catch up to where you "should have bee" in the dungeon and then finish it.
    Also worth noting that many if not most people aren't queueing for in-progress duties, thus, slower than normal waits.

  18. #44858
    Quote Originally Posted by blackblade View Post
    Also worth noting that many if not most people aren't queueing for in-progress duties, thus, slower than normal waits.
    In my experience...there's a reason for that. I have that option checked and the majority of my experiences are jumping in at the beginning after someone bailed seeing which dungeon it is, which doesn't save any time at all, or a crap party where someone abandoned ship to end their suffering, which is a terrible experience becaue you get a group of bad players that are already pissed someone abandoned them. Rarely is it a legit group with good people resulting in a clean run.

    This is in my experience though, YMMV of course.

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    Quote Originally Posted by leviathonlx View Post
    Well given they already said Eureka type content will continue into ShB I have a feeling they may attach the relic to it again. Now we can just hope Square bucks the trend and does something better with Eureka 2.0/Diadem 4.0.
    Quote Originally Posted by Eleccybubb View Post
    Honestly if they stick with the style of Anemos then I'm happy.
    Agreed, so long as they leave the Pagos design to die in a fire, I think it will be fine. I never got passed it because of how hard it turned me against it.

  19. #44859
    Quote Originally Posted by Katchii View Post
    After the events of Tactics, Delita becomes King and Ramza just kind of disappears, with no real discussion as to where. The story of what happens in FFXIV with Ivalice is the continuation of the events of FFT. The characters from FFT become guardians, protecting Ultima from outside interlopers using the power of the Zodiac stones.

    Yes it takes some liberties, specifically by adding references to XII being more recent, but it's not meant to be an alternate set of events of FFT, it's a tale of what happened after FFT. The dialogue as the raid goes along, especially in Orbonne Monastery at the end alludes HEAVILY to that.

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    Completely agreed.
    It's an alternate version of Ivalice. Ultima isn't even the same as the Tactics version. Just like Doma is a different version of Doma than the FF VI version. This isn't the same Ivalice, the differences are irreconcilable including SWAPPING THE ORDER OF EVENTS OF TACTICS AND XII. And Ramza you know, not being dead in the epilogue of tactics where he's seen leaving via chocobo. It's clearly an alternate Ivalice, way too much just doesn't add up to be the same Ivalice. Plus, we have the garlean empire instead of the one from XII that invades Dalmasca etc. It. Does. Not. Fit XII and Tactics. At all. It's a different version just as the gold saucer, doma, and every thing else taken from other FF games is a new version for FFXIV's setting. Not the actual old versions. Same with crystal tower etc.

    If this was an epilogue it is an epilogue that retcons a **** ton of things about the story.

  20. #44860
    Quote Originally Posted by Bright-Flower View Post
    It's an alternate version of Ivalice. Ultima isn't even the same as the Tactics version. Just like Doma is a different version of Doma than the FF VI version. This isn't the same Ivalice, the differences are irreconcilable including SWAPPING THE ORDER OF EVENTS OF TACTICS AND XII. And Ramza you know, not being dead in the epilogue of tactics where he's seen leaving via chocobo. It's clearly an alternate Ivalice, way too much just doesn't add up to be the same Ivalice. Plus, we have the garlean empire instead of the one from XII that invades Dalmasca etc. It. Does. Not. Fit XII and Tactics. At all. It's a different version just as the gold saucer, doma, and every thing else taken from other FF games is a new version for FFXIV's setting. Not the actual old versions. Same with crystal tower etc.

    If this was an epilogue it is an epilogue that retcons a **** ton of things about the story.
    OK. I'm going to leave it at that. I understood it as a continuation of the story of Tactics with some liberties taken to make it fit in the FFXIV world. I don't care enough about it to get into an in depth discussion about it. I had played enough of FFT and FFXII to understand all of the references and enjoyed it. That's good enough for me.

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