1. #45841
    If anything Shadowbringers really reminds me a bit of ARR but it mostly feels completely different than anything we've seen so far. I love it for that.
    Last edited by Aruhen; 2019-06-29 at 07:49 AM.

  2. #45842
    Totally loving the new Expansion, it's indeed pretty much like Heavensward, the mystery is there and you never know what will happen. Stormblood was honestly very down to earth it felt almost boring at times. But this, they did such a good job with the world and systems. Doing dungeons with Trusts is so much fun and believe it or not their NPC AI is amazing, they are able to do mechanics like stacking for a soak and avoiding AoE, unlike in WoW where bodyguards follow you around like a ghost..

    Story and visual stuff..
    I was honestly so relieved after the twist which happens after clearing a zone, if I have to mention a downside of this Expansion it's the overly bright lighting, it's just too much, too much. Even after the twist, but at least it was a relief, I expected it to happen much later in the storyline when you've actually cleared the content. About zones and the sense of scale.. the major city and it's Crystal Tower feels absolutely massive, I'm amazed.. also the "Wall in the North" from GoT in the island area and it's elevator structure was really impressive!

  3. #45843
    Quote Originally Posted by Remilia View Post
    Yeah, SCH is going to be boring as hell to level as, probably level as a SMN to level SCH.
    This is how I've always done it. Though I am slightly concerned this time around that I've not found a vendor that sells gear anywhere, I don't want to be using level 70 gear for higher level dungeons, it'll be a huge burden to put onto your group as a healer.

    From the looks of it, they're trying to give Scholar it's own version of the Bahamut summon for healing. Which is a cool idea to be sure, but I'm doubtful as to how it's going to work in practice. The downside is that now, unless I'm missing something, both of the faries are the same?

    They have tried to improve Disipation, which is handy, it was always a bit of a weak cooldown. I don't think it's anything brilliant now, but it's better than it was at least.

    Otherwise it looks, mostly, like business as usual for Scholar.

    Quote Originally Posted by Merie View Post
    How do you level so fast?
    I've been wondering about this as well. I was repeatedly passing level 70+ Dancers on my server within hours of Shadowbringers being live. I get the feeling that I'm missing something major here.

  4. #45844
    Bloodsail Admiral Dugna's Avatar
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    From the looks of it, they bumped the exp HoH gives so people are blazing through 60-70 by just spamming it, some casually spam and get to 70 in 6 hrs or so some earlier if a dedicated group goes through.

  5. #45845
    Moderator Remilia's Avatar
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    Quote Originally Posted by StrawberryZebra View Post
    This is how I've always done it. Though I am slightly concerned this time around that I've not found a vendor that sells gear anywhere, I don't want to be using level 70 gear for higher level dungeons, it'll be a huge burden to put onto your group as a healer.

    From the looks of it, they're trying to give Scholar it's own version of the Bahamut summon for healing. Which is a cool idea to be sure, but I'm doubtful as to how it's going to work in practice. The downside is that now, unless I'm missing something, both of the faries are the same?

    They have tried to improve Disipation, which is handy, it was always a bit of a weak cooldown. I don't think it's anything brilliant now, but it's better than it was at least.

    Otherwise it looks, mostly, like business as usual for Scholar.
    Dissipation hasn't been on my hot bar since it first appeared, :P

    Healing wise, yeah, Scholar hasn't changed much. Seraphim is a cooldown that kind of makes more sense in 8m/24m than it does in a 4m dungeon most likely.

  6. #45846
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    Launch was (a little) mixed for me. When me and Nasriel went to log in, we had queues (Tonberrry JP) of around 400 something, took around 15/20 minutes to get in (I decided to do my dishes while waiting and finished JUST as I got through the queue, haha).

    We messed around a bit, put most of my collected mats to sell (I won't be doing crafting or gathering for a bit, so figured I'd just recollect what I need when I get back to them) and unlocked Gunbreaker.

    Was doing the quest and was just about to kill the last "boss" of the 1st quests instance scenario, when I DCed. I tried to login right away, but was placed at the back of the queue (Which I felt was a little unfair of the system. I got DCed, I didn't choose to log out), and was faced with a queued of 1700 something.

    I think it took nearly an hour to get back in, managed a leveling roulette and then as it was late we decided to log off. I was messing around looking at the Idleshire vendors when I DCed again *sigh* (NOTE: Nas didn't DC at all, so I figure it was something on my end).

    Today we played for a good 2 hours and no DCs at all. So far I'm liking Gunbreaker, I can even recognize some animations from squall and Seifer (and some move names, such as Seifer No Mercy...which doesn't operate the same as his, but the references is appreciated).
    Nas wanted to change to a Viera, but so far hasn't been able too as the server load when we've played means the main log in can't load/display our characters and this apparently prevents fantasias from working (or so she tells me)
    You must show no mercy, Nor have any belief whatsoever in how others judge you: For your greatness will silence them all!
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  7. #45847
    I like it. I LOVE what they did to Samurai, with the buffs lasting longer and allowing them to be refreshed by aoe rotation. I also like that they removed half of the tank cooldowns for my Paladin. Did we really need over a dozen cooldowns?? I couldn't fit them all on my dualshock r1-->r2/r2-->r1 crossbar setup before now. I also like the story, even though it detracts from what had been built up as an all out war with the Empire at the end of Stormblood only to backtrack it to go a completely different direction.

    Though I didn't like what they did with Minfilia's character, basically making her the Zelda of Final Fantasy. I was hoping they would leave her as the last scion you find, in the final zone, your reunion beckoning you all throughout the story line until it was near its zenith. I liked her character and I miss her. I'm also disappointed we didn't get to see the twins reunite as it had to happen off camera on account of the time difference. Would have been a touching moment though.

  8. #45848
    Warchief Advent's Avatar
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    Quote Originally Posted by Fleugen View Post
    Sounds like your graphics card more than anything.

    I played in fullscreen-windowed and didn't have any stuttering issues. Didn't have to turn anything on/off.
    I doubt my 1080 is having sudden issues related to itself. considering no other game cause that kind of stuttering. I believe it is directly related to them having capped the frame rate lower than my monitor's native refresh rate, and how that negatively interacts with Gsync panels.

  9. #45849
    Bloodsail Admiral Dugna's Avatar
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    Quote Originally Posted by Advent View Post
    I doubt my 1080 is having sudden issues related to itself. considering no other game cause that kind of stuttering. I believe it is directly related to them having capped the frame rate lower than my monitor's native refresh rate, and how that negatively interacts with Gsync panels.
    yeah they did comment something about capping the frames even on unlimited in fear of people complaining about their systems being to hot and complaning to SE.

  10. #45850
    Quote Originally Posted by Dugna View Post
    From the looks of it, they bumped the exp HoH gives so people are blazing through 60-70 by just spamming it, some casually spam and get to 70 in 6 hrs or so some earlier if a dedicated group goes through.
    Its a combination of that and the job changes, they didnt really rebalance anything in there i leveled GUN and id just pull the entire floor to the portal and then a DNC would kill everything in like 2-3 gcds.

  11. #45851
    Quote Originally Posted by Remilia View Post
    Dissipation hasn't been on my hot bar since it first appeared, :P

    Healing wise, yeah, Scholar hasn't changed much. Seraphim is a cooldown that kind of makes more sense in 8m/24m than it does in a 4m dungeon most likely.
    The biggest change to dispersion is that it now resummons your fairy when it ends. It's not mindblowingly good by any stretch of the imagination, but it's at least usable now. It fills in the same sort of role as Largesse did when it was a role action. Realistically, they need to let it affect healing Abilities and not just healing Spells to make it a good cooldown. It's very counter intuitive that it gives you Aetherflow stacks, yet the bonus healing doesn't apply to abilities that spend them. Fixing that would position it as a powerful healing cooldown.

    My biggest concern about the Seraphim is that it's 2 extra buttons to perform 1 extra ability. It's otherwise a very slightly more powerful version of a regular fairy. I get where they were going with it, to be a powerful and flashy cooldown, but it seems a bit overkill. It seems more like it's for parity with Summoner having Bahamut than for it being anything the Scholar needed or wanted.

    That being said, I'm more than happy to see how it works out in practice. I've not yet had the chance to use it, I've been going off the information about it in the Ability panel. There could well be something I'm missing.

  12. #45852
    The Insane Granyala's Avatar
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    Well guess that's MSQ for now. Dungeon servers are hammered and I can't get in even with NPCs.

  13. #45853
    Quote Originally Posted by Granyala View Post
    Well guess that's MSQ for now. Dungeon servers are hammered and I can't get in even with NPCs.
    EU or NA because of been doing all my roulettes the past 2 hours, in a Meridianum atm.

  14. #45854
    Chugging along getting deeper into the story and this really feels a lot more like Heavensward than Stormblood to me thus far.
    http://theeorzeanfrontier.blogspot.co.uk/ Neckbeard rambling about this weeaboo trash

  15. #45855
    Can someone explain the NPC Trust system to me?

    From what I get of it, It lets me do dungeons/raids with bots?
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  16. #45856
    Games pop is the highest in the games history. Launch was smooth for literally 99% of the people minus the expected queue and people are still complaining. Theres no salvation at this point.

  17. #45857
    Quote Originally Posted by Jtbrig7390 View Post
    Can someone explain the NPC Trust system to me?

    From what I get of it, It lets me do dungeons/raids with bots?
    In 5.0 content NPC's dont just send you into dungeons but some can come with you as Trust npcs. They can tank, heal and dps and have voiced lines so you get a bit more story. Its recommended to get around long queues and to add more story for solo players, but its only in Shadowbringers content.
    http://theeorzeanfrontier.blogspot.co.uk/ Neckbeard rambling about this weeaboo trash

  18. #45858
    Quote Originally Posted by dope_danny View Post
    In 5.0 content NPC's dont just send you into dungeons but some can come with you as Trust npcs. They can tank, heal and dps and have voiced lines so you get a bit more story. Its recommended to get around long queues and to add more story for solo players, but its only in Shadowbringers content.
    That's neat, does it include current content like raids?

    Like say for example I wanted to do the most current 8man raids, It would be me and 7 NPC's?

    Also do they plan to add it to older content?
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  19. #45859
    Quote Originally Posted by dope_danny View Post
    Chugging along getting deeper into the story and this really feels a lot more like Heavensward than Stormblood to me thus far.
    I'm finding it even more disjoined than usual. Being asked to make a meaningless conversation choice every cutscene is getting labourious. I just want to spam click my way through, kill the beastie and have done with it.

    It's not even like Mass Effect or similar, where they're fine with you being a bit of a jerk. It's generically heroic or nothing. You're doing it Squenix's way and you will like it .

  20. #45860
    Quote Originally Posted by Jtbrig7390 View Post
    That's neat, does it include current content like raids?

    Like say for example I wanted to do the most current 8man raids, It would be me and 7 NPC's?

    Also do they plan to add it to older content?
    So far, it's just Shadowbringers dungeons. SE said they might expand it later, but who knows. It is slower than doing the dungeon with players.

    I did the first dungeon with a trust (with me tanking) and it took 35 minutes, no wipes, no queue time. The NPCs did mechanics properly, which is nice because if you don't know what to do, you can just mimic them.

    The big difference I noticed is that the Trust NPCs don't seem to AoE very much. There was even a pull with like 8 tiny enemies, and they seemed to be killing them one by one. However, both DPS do focus the same mob, so individual mobs die quickly and it's easy to predict what the NPCs will do next.

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