1. #51201
    Quote Originally Posted by everydaygamer View Post
    If you haven't finished the MSQ there is zero reason to powergrind a job.
    Yes, there are plenty of reasons to powergrind a healer to 80 via dungeons. You get instant queues, and get to save the Xp from the msq, to level a dps job, which then in turn will also gain MORE xp because you now have a healer at lvl 80, meaning less time spent in queues because you have to do less of them to reach the cap. But hey, maybe you enjoy 30-40 minute dps queues to level up. Fates give jack shit xp, as do leves. potd is mediocre. Also, a lvl 80 can easily complete the wondrous tails every week, which will shit out mad xp too

    Quote Originally Posted by RampageBW1 View Post
    IIRC the Leveling Roulette bases it's once a day completion bonus on your current jobs level, not the level the dungeon is capped at, so doing the leveling roulette once a day will still give you a good amount of exp no matter if you are a lvl 70 healer doing a lvl 15 dungeon under the leveling roulette. Of course, that's just the once a day completion bonus. So doing that roulette is only really beneficial once a day. Healers do have dps abilities, so if you want to power level, you should actually do the MSQ on the job you want to level currently; as the MSQ also gives you a good amount of exp.

    Also, to answer the question: Only the dungeons you have unlocked.
    But you gain more xp for doing dungs closer to your level, hence why i asked if it put you in dungs you havent unlocked. There is no point in doing it if its gonna put me in sastasha or whatever every time instead of the gub library. the game claims to make up for the level gap, but it really doesnt. I get about 1k xp per mob kill in a low level dungeon, and about 10-15k in a dungeon on my level
    Last edited by Alamhaoingaturlife; 2021-07-29 at 08:25 PM.

  2. #51202
    Quote Originally Posted by Alamhaoingaturlife View Post
    But you gain more xp for doing dungs closer to your level, hence why i asked if it put you in dungs you havent unlocked. There is no point in doing it if its gonna put me in sastasha or whatever every time instead of the gub library. the game claims to make up for the level gap, but it really doesnt. I get about 1k xp per mob kill in a low level dungeon, and about 10-15k in a dungeon on my level
    That does not account for the once a day completion bonus for the level roulette. The completion bonus rewards more exp based on the gap between you and the random dungeon chosen.

    The preferred method of leveling through the duty finder: Do Leveling Roulette once a day, then queue up for the highest leveled dungeon you have access to after. At lvl 50 you get access to the Main Scenario Roulette and the lvl 50/60/70 Roulette. Generally, you can ignore the lvl 50/60/70 roulette as it's main focus is to reward tomestones for gear purchasing, not exp for leveling. But the Main Scenario Roulette you should absolutely do once a day because that also awards a good bit of exp through it's once a day completion bonus. At at lvl 50, you do leveling roulette, then Main Scenario Roulette, then queue up for the highest level dungeon you have access to.

    Which is why you want to level your preferred job through the MSQ FIRST and then powergrind any other jobs AFTER.

    IMO it sounds like you are trying to treat FFXIV like WoW, when that's not what you want to be doing. In WoW, well, current Wow, Dungeons unlock in the Dungeon Finder as you level. In FFXIV you unlock dungeons through quests (a lot through the MSQ, but there are some that unlock in side quests), and the FFXIV equivalent of the Random Dungeon Finder only includes those you've unlocked. So level through the MSQ first, then worry about alt jobs.
    Last edited by RampageBW1; 2021-07-29 at 08:54 PM.

  3. #51203
    Pandaren Monk The Casualty's Avatar
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    Quote Originally Posted by Alamhaoingaturlife View Post
    But you gain more xp for doing dungs closer to your level, hence why i asked if it put you in dungs you havent unlocked. There is no point in doing it if its gonna put me in sastasha or whatever every time instead of the gub library. the game claims to make up for the level gap, but it really doesnt. I get about 1k xp per mob kill in a low level dungeon, and about 10-15k in a dungeon on my level
    You are right - if you happened to get the highest level dungeon possible in the roulette, you lucked out - the nature of a roulette. You get decent experience and a little bonus at the end.

    However, if you got Sastasha - that is on par with the experience typically that you would get if you ran, in your example Gubal Library, as a straight queue rather than a roulette. The benefit is that you get in quicker - and if you are between levels, so Level 72 in Holminster Switch, the roulette will actually give you more experience.

    The exception to that is if you end up with something like Ifrit/Titan normal, which admittedly are a poor choice to put in a leveling roulette and really should be in the trial roulette.


    Also you mentioned the armory bonus for the second class. I don't know if you are aware, but that does not affect quest experience - so the thought of it helping out with the MSQ doesn't really help as much as you think.

  4. #51204
    Quote Originally Posted by Alamhaoingaturlife View Post
    But you gain more xp for doing dungs closer to your level, hence why i asked if it put you in dungs you havent unlocked. There is no point in doing it if its gonna put me in sastasha or whatever every time instead of the gub library. the game claims to make up for the level gap, but it really doesnt. I get about 1k xp per mob kill in a low level dungeon, and about 10-15k in a dungeon on my level
    The only part that makes up for the level difference is the daily bonus. After that, no, there's no benefit to doing it. Just spam the highest level dungeon.

  5. #51205
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    Hey, remember when i said this:
    Thanks to the nature of the combat system is relatively chill, which i find very welcoming.
    Turns out, once encounters have more than a single mechanic it's very much not "chill".
    Who'd have thought? /s

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  6. #51206
    Quote Originally Posted by Arafal View Post
    Hey, remember when i said this:


    Turns out, once encounters have more than a single mechanic it's very much not "chill".
    Who'd have thought? /s
    You just went out of Uldah, found a random lvl 2 cactuar that did a conus aoe and said "fuck it, raiding here is shit".

  7. #51207
    Quote Originally Posted by Arafal View Post
    Hey, remember when i said this:


    Turns out, once encounters have more than a single mechanic it's very much not "chill".
    Who'd have thought? /s
    Is that supposed to be a bad thing?

  8. #51208
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    Quote Originally Posted by Xilurm View Post
    Is that supposed to be a bad thing?
    ... no.
    I meant it as a joke, a funny self-own if you will.

    Hence the "Who'd have thought? /s".

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  9. #51209
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    Apparently someone modded emet-selch into stardew valley to replace the wizard and made him romanceable.

    Sig by Elyssia "When you do things right people won't be sure you've done anything at all"

  10. #51210
    Quote Originally Posted by Gutler View Post
    Apparently someone modded emet-selch into stardew valley to replace the wizard and made him romanceable.

  11. #51211
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    Quote Originally Posted by Leyre View Post
    Also, forgot to add, fuck patch 5.3, it made me ugly cry :,(




    Quote Originally Posted by Val the Moofia Boss View Post
    • Is currently the only other long running JRPG storyline besides the Trails series.
    You forgot Dragon Quest! FF's older brother..



    Anyone has any tips/ideas on keeping a clean inventory? I feel like the true endgame is having at least 2 bags empty instead of farming Eden/Bozja/Augmented upgrades! O.o
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  12. #51212
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    Quote Originally Posted by CasualFilth View Post
    You forgot Dragon Quest! FF's older brother..
    Dragon Quest doesn't have a long running storyline like FF14 or Trails. Each entry in DQ is a different story with different characters. At best, you have a very, very loose connection between DQ1 and DQ3, and DQ4-DQ6.

  13. #51213
    Brewmaster CasualFilth's Avatar
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    Dragon Quest X (10) does though! It's an MMO from 2010 (or 2012? need to check) with a long running storyline similar to what FFXIV is doing!
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  14. #51214
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    Quote Originally Posted by CasualFilth View Post
    Dragon Quest X (10) does though! It's an MMO from 2010 (or 2012? need to check) with a long running storyline similar to what FFXIV is doing!
    I forgot about the MMO. How do they do they structure their expansions and patches? Each entry a continuation of where the last one left off, as FFXIV/Trails did (and WoW sometimes did), or is each expansion just a different story with little connection to prior events and with different casts?

  15. #51215
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    Quote Originally Posted by Val the Moofia Boss View Post
    I forgot about the MMO. How do they do they structure their expansions and patches? Each entry a continuation of where the last one left off, as FFXIV/Trails did (and WoW sometimes did), or is each expansion just a different story with little connection to prior events and with different casts?
    I've not played it myself as it hasn't reached the West! From what I know, it's structured into big 'Versions' (i.e. Expansions/Patches). It's similar to FFXIV, the story of one Version leading into the next one, with each one of the Versions offering a story/cast of their own (as the single player games do) but still remain narratively connected to the previous ones. It does not go to the same extend as FFXIV does with the story but generally DQ never tends to do so.

    There're so many features in DQX that I wish western MMO will steal, like 'Borrowing' your friend's character(s) to level-up/quest/do dungeons. When your friend logs back in he/she will gain the same amount of rewards etc. as you did.

    It even has its own version of the Golden Saucer/Casino which is 10x more hardcore than FFXIV's!
    Last edited by CasualFilth; 2021-07-31 at 12:56 AM.
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  16. #51216
    Quote Originally Posted by Gutler View Post
    Apparently someone modded emet-selch into stardew valley to replace the wizard and made him romanceable.
    Great now I want to download this mod and start playing Stardew Valley again.

    I think it's a shame there wasn't a way to... I dunno, convince Emet-Selch that we're worthy of the star, without having to kill him. I'd like to relieve him of some of that weight he is carrying.

  17. #51217
    Quote Originally Posted by RampageBW1 View Post
    I think it's a shame there wasn't a way to... I dunno, convince Emet-Selch that we're worthy of the star, without having to kill him. I'd like to relieve him of some of that weight he is carrying.
    Indeed, but I just don't think it was possible. The rejoining was something that he simply would be unable to let go, even if he knew it wouldn't happen, even if he knew we were worthy, even if he had doubts. Even if he felt a certain relief at the burden being lifted upon his death. He just wouldn't be able to stop trying as long as he could try.

    There are some analogies regarding real-life situations I could draw, but they'd be fairly uncomfortable I guess.

  18. #51218
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    Quote Originally Posted by Drindorai View Post
    I've seen you say this probably around 3-4 times now but just because you subjectively came to a conclusion that makes you say it was retconned does not mean, in fact, that it actually was retconned.

    I've noticed you do this a lot. You come to a conclusion and if the game does not support that conclusion, you complain that the game did a bad. When it's just...no, your subjective analysis was incorrect.
    Let's analyze the text.

    Quote Originally Posted by The Hunt Begins: The Offical Short Story of Zenos yae Galvus
    And he settled into bed, he prayed as earnestly as a boy of his years might that one day he would cross paths with a worthy foe and feel such exhilaration as the heroic epics promised. And then, with a sigh, he closed his eyes and knew the soundest sleep he had ever known.
    This directly contradicts later lore.

    Quote Originally Posted by Echoes of a Fallen Star
    Zenos wakes up
    Zenos yae Galvus: "That dream again..."
    White-robed Figure: "A recurring dream? They do so fascinate me. Might I trouble you for the details?"
    Zenos yae Galvus: "I have always dreamed of it... Fire falling from the heavens, and the city─nay, the whole world ablaze."
    Why would he "sleep soundly" if every night he's seeing a vision of the end of the world? That dream apparently does bother him enough to comment on it when he wakes up from it.

    Voice acted version for reference

  19. #51219
    Quote Originally Posted by Val the Moofia Boss View Post
    Let's analyze the text.



    This directly contradicts later lore.



    Why would he "sleep soundly" if every night he's seeing a vision of the end of the world? That dream apparently does bother him enough to comment on it when he wakes up from it.

    Voice acted version for reference
    A lot of people have very sound sleep without dreaming. It does not say that he dreams every single night. It says that his dreams are always of the final days of Amaurot. These are not the same thing. I have plenty of nights where I awaken refreshed and did not dream.

    This is the perfect example of what my comment was referring to. This is not a retcon, it is you being annoyed or upset or whatever that a subjective inference you made was not born out by the narrative.

    Also you are banking a LOT on the word "every." As in pretty much your entire claim that this has happened Zenos' entire life. One could make an argument that Zenos became much more attuned to the workings of the Ascians and the universe at large after he was given the artificial Echo considering after that moment he just spirals further and further into madness.
    Last edited by Drindorai; 2021-07-31 at 04:30 AM.

  20. #51220
    Titan Val the Moofia Boss's Avatar
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    Quote Originally Posted by Drindorai View Post
    A lot of people have very sound sleep without dreaming. It does not say that he dreams every single night. It says that his dreams are always of the final days of Amaurot. These are not the same thing. I have plenty of nights where I awaken refreshed and did not dream.
    Alright. Even if we set aside that he didn't dream that dream that exact night, the backstory for the antagonist. We get a description of what he life growing up was like, and the story takes place over the course of 3 weeks. Such a key detail of Zenos having unnerving dreams would have been brought up. Something like "Sometimes, Zenos would go to sleep, but would have unnerving dreams, but none of the palace magicians or wise men could make sense of it.". But it's never hinted at once. But I digress.

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