1. #51841
    Scarab Lord Auxis's Avatar
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    Hey. I'm considering buying Tales of Adventure: A Realm Reborn to skip ARR. Just wondering; does the shop ask me which character I want the item sent to? Or is it some kind of account wide that is used up when I used it on a character?
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  2. #51842
    Theres more interesting changes than i think most were expecting for a lvl.90 bump.

    RDM looks like a new third stage finisher to nobodies surprise and a counter for the melee combo builder but also what looked like a second aoe skill. Theres like 5 different things that could be from FFXI alone but i'm going to guess its refresh if its for allies and some aoe regen or if its a aoe debuff it might be verwater to lower magic resistance or something like that.

    SMN seems to be behaving more like a traditional FF summoner in the vein of 1-9 where summons were more of a spell but with the addition of the spell giving the summoners own abilities a primal specific flavour based on the summon used. Considering people seemed to be expecting a alexander trance on top of bahamut and pheonix this seems way more preferable in theory. Though in practice if its way more og summoner and less affliction warlock i could see it really killing the BLM population which already feels on the low side.

    DNC seems to have 3 new offensive spells and 3 new dances with a few more ways to generate their job resource which probably means at least one of these also consumes said resource. For the first expansion on the job thats about par for the course. Nothing groundbreaking but if it fills the downtime when nothing procs and you can support the party with more dances i don't think anyone will complain.

    AST seems to be reverting some of the changes folks like me hated. Which means folks who like the changes might hate that. I imagine its to try and find a middle ground but as long as its fun to play again i'll be happy.

    SAG is still mostly an unknown but based on what i'm seeing i can't shake the feeling its just a barrier version of white mage right down to "this is what you run in and aoe spam"

    Nothing else really stood out for me bar MNK but its my least played class so that could just be a cosmetic thing. A lot of the jobs seem to be getting two new attacks and a minor change to their job gauge. Gotta wait and see them in action of course but as a RDM/DNC main i'm pretty happy.

    - - - Updated - - -

    Quote Originally Posted by Val the Moofia Boss View Post
    Sage sounds like it plays like a MoP Mistweaver monk or a Warhammer Warrior Priest in that they can mark a player, and then the marked player is healed for a percentage of the Sage's damage dealt. Knowing how amazing Mistweavers were in MoP PvP, Sage could be really awesome in the upcoming new small scale PvP mode.
    Based on what we have seen i think RDM, SMN, DNC, SAG PLD is going to be the go to party makeup for PVP by a big margin.

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    -Actually one thing i'm surprised and understand SCH mains being upset about: no feo ul/titania influence on SCH's new spells. With their story about the Tonberry curse wrapped up the fae felt like the next natural step for scholars and a Titania LB would have been really cool. Shame there doesn't seem to be anything like that.
    http://theeorzeanfrontier.blogspot.co.uk/ Neckbeard rambling about this weeaboo trash

  3. #51843
    Quote Originally Posted by Auxis View Post
    Hey. I'm considering buying Tales of Adventure: A Realm Reborn to skip ARR. Just wondering; does the shop ask me which character I want the item sent to? Or is it some kind of account wide that is used up when I used it on a character?
    Yes, it does. They even go the extra mile and show a head shot of the character from the Lodestone to confirm it's being sent to the right one.
    "People with depression score higher on tests of realism. Intelligence is positively correlated with mental illness and suicide. What this indicates is that if the mind understands too much about reality, it wants to destroy itself. Human life is existential horror."

  4. #51844
    Scarab Lord Auxis's Avatar
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    Quote Originally Posted by Lane View Post
    Yes, it does. They even go the extra mile and show a head shot of the character from the Lodestone to confirm it's being sent to the right one.
    Purrfect. Thankyou
    By Blizzard Entertainment:
    Part of the reason is that Battlegrounds are like ducks.
    My Nintendo FC is 2208-5726-4303.

  5. #51845
    Quote Originally Posted by dope_danny View Post
    Theres more interesting changes than i think most were expecting for a lvl.90 bump.

    RDM looks like a new third stage finisher to nobodies surprise and a counter for the melee combo builder but also what looked like a second aoe skill. Theres like 5 different things that could be from FFXI alone but i'm going to guess its refresh if its for allies and some aoe regen or if its a aoe debuff it might be verwater to lower magic resistance or something like that.

    SMN seems to be behaving more like a traditional FF summoner in the vein of 1-9 where summons were more of a spell but with the addition of the spell giving the summoners own abilities a primal specific flavour based on the summon used. Considering people seemed to be expecting a alexander trance on top of bahamut and pheonix this seems way more preferable in theory. Though in practice if its way more og summoner and less affliction warlock i could see it really killing the BLM population which already feels on the low side.

    DNC seems to have 3 new offensive spells and 3 new dances with a few more ways to generate their job resource which probably means at least one of these also consumes said resource. For the first expansion on the job thats about par for the course. Nothing groundbreaking but if it fills the downtime when nothing procs and you can support the party with more dances i don't think anyone will complain.

    AST seems to be reverting some of the changes folks like me hated. Which means folks who like the changes might hate that. I imagine its to try and find a middle ground but as long as its fun to play again i'll be happy.

    SAG is still mostly an unknown but based on what i'm seeing i can't shake the feeling its just a barrier version of white mage right down to "this is what you run in and aoe spam"

    Nothing else really stood out for me bar MNK but its my least played class so that could just be a cosmetic thing. A lot of the jobs seem to be getting two new attacks and a minor change to their job gauge. Gotta wait and see them in action of course but as a RDM/DNC main i'm pretty happy.

    - - - Updated - - -



    Based on what we have seen i think RDM, SMN, DNC, SAG PLD is going to be the go to party makeup for PVP by a big margin.

    - - - Updated - - -

    -Actually one thing i'm surprised and understand SCH mains being upset about: no feo ul/titania influence on SCH's new spells. With their story about the Tonberry curse wrapped up the fae felt like the next natural step for scholars and a Titania LB would have been really cool. Shame there doesn't seem to be anything like that.
    Im so tempted to level up a scholar (post 6.0) because... because... its simple? And is balanced against sage which every other healer wants to play.

    But first, astralogian because i want to play with rng. Sage is 7.0 once its been nerfed into oblivion (because if you give me a healer that dps's and i have a thancred tank, im going to play that healer because i hate... HATE... my garbage dps in a trust environment).

    I really hate it. You have to level a healer through trusts to understand me. But if you do, you're gonna pick max deeps. Because thancred literally heals himself. Your job is 1. medica2 or afflatus (aoe - i forget its name) every thirty seconds. Because yshtola and alisaie are dumb as hell. Everything else is dodging (2 shot) mechanics and glare spam. Welcome to 5.x experience.
    Last edited by ippollite; 2021-09-18 at 01:14 PM.

  6. #51846
    Disappointed in DRK getting really nothing interesting.

    RPR looks good though.

  7. #51847
    Quote Originally Posted by Val the Moofia Boss View Post
    Hm. Default summoner pet seems to be Carbuncle and it's out all the time. You can summon the 3 primals (and they're big! And not little unnoticeable chicken nuggets!) but they only come down for 3 seconds to throw out one attack and then disappear, which is disappointing.
    I realize that you probably posted this before the actual Summoner segment, but just to clarify for someone who might come in after-the-fact, Yoshi-P mentioned that he had his pet glamoured to Carbuncle.

  8. #51848
    Over 9000! Poppincaps's Avatar
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    Following up on the Carbuncle thing, it seems that Carbuncle has 2 abilities people translated its Tooltips. Seems like it has a 20% hp shield on 2 charges and basically Devotion which is a small party damage buff. Still no indication that it actually attacks at all.

  9. #51849
    Those Summoner changes are great. Basically a new job. Monk also looks pretty good, and Sage has me wanting to heal for the first time in my life. Reaper looks amazingly edgy. Poor Scholars, though.

  10. #51850
    Im with arthars on this. Simple might just be more enjoyable.

    Then again, as a trust healer...

  11. #51851
    Quote Originally Posted by Rogalicus View Post
    Seasonal events where rewards permanently go to the cash shop is a perfect example of FOMO.
    These are bad, still not even nearly as bad as something that literally cannot be obtained at all. And not even close to how bad it is where rewards were unique appearances tied to a good content. But you can go on and keep excusing fomo driven game development.
    Ship has been abandoned.
    ---

    NextUI for XIV


  12. #51852
    I really am hoping the squish won't make things like in WoW. It's always said it won't affect your relative power, but in the end, it still does. Hopefully the FFXIV team has more consideration for players in that sense.

  13. #51853
    Quote Originally Posted by Advent View Post
    I kind of do wish wow didn't have a beta or PTR anymore, and just did all their testing in-house. Keep some of the mystery. But I play both games, and don't feel the need to take a dump on one game over another like some kind of jilted ex, or a disgruntled cop who lost his pension. I find that interaction really weird.
    Oh the typical "i'm the balanced one" post.

    I play both as well, but i have a vastly more positive experience with FF.
    It is important to have a critical sense. That is how you leave good feedback.

    All you are telling us is that you are good with whatever. Be it good or bad.
    Well, good for you. Some of us have standards though.

    - - - Updated - - -

    Anyways... much hype from the job action trailer.

    Dragoon is still badass. <3
    Monk, i was already enjoying after the rewark and amm looking forward to seeing it expanded.
    Reaper, looking forward to trying.

    Astrologian looking most astronomic. I hope it feels good, i find WHM animations a bit bad for male characters, but it is just better designed.

    Sage looks great. Definitly looking forward to it.

    Paladin looks pretty hot. That confiteor combo. <3
    Gunbreaker didn't have much new, but it's already pretty fun.

    Summoner stole the show. Red mage looks good, but i can't way to try it. No more dots gameplay, which makes me think we will get a dot based new job next xpac.

  14. #51854
    Quote Originally Posted by Val the Moofia Boss View Post
    Hm. Default summoner pet seems to be Carbuncle and it's out all the time. You can summon the 3 primals (and they're big! And not little unnoticeable chicken nuggets!) but they only come down for 3 seconds to throw out one attack and then disappear, which is disappointing.
    Calling them out charges the Summoner with the elemental of that primal for a duration of time so your attacks are altered during that time frame to be earth, wind or fire based.

    They implemented something I never thought they could because of the lore (summoning primals) in a way that makes sense.

    I'm super excited to try it out because I love SMN, but the current iteration is ass IMO.

  15. #51855
    Reaper is everything that I wanted it to be. I'm pretty happy.

    I just hope the job trainer is a Pureblood Garlean to match the story origins of the job.

  16. #51856
    I really want to know more about the defensive cooldown changes for tanks. I want to know more what that looks like. I'm assuming they'll maybe have some built in synergies if timed well. I did appreciate YoshiP acknowledging that they can't reliably make parry mechanics for tanks because it's a client side MMO.

    I'm also really glad he mentioned PLD specifically being "the braindead tank" and wanting to move away from that designation. I welcome any and all additional complexity, synergy, and depth for the job/role.

    I am also a big fan that YoshiP responded to me personally back in SB when I said he should make an active effort to make PLD more like the Holy Knight archetype from FFT and he said don't worry fam I got you because we got Confiteor which was dope as fuck in ShB, and now we got it x4. (this is sarcasm, but I literally got what I asked for).

    I'm curious what the Oath gauge cost ability did (new one). I didn't see any offensive or other defensive usages of Oath. Hoping they make our gauge more interesting with DPS opportunities too.

    My only major hope is that PLD AF armor will have a /visor that actually puts the hood on. PLEASE LET ME HAVE THE HOODED TEMPLAR LOOK from FFT.

  17. #51857
    Quote Originally Posted by Graeham View Post
    Reaper is everything that I wanted it to be. I'm pretty happy.

    I just hope the job trainer is a Pureblood Garlean to match the story origins of the job.
    I'm also very excited for Reaper. They said it was a more technical playstyle that wasn't the traditional builder/spender type thing and that the cadence of battle changes, which sounds awesome because it means fights won't feel like a X minute rotation on repeat until the boss dies.

    I'm excited for a lot of these changes, really looking forward to Endwalker. I'm going to have a hard time choosing a main this expansion I think.

    - - - Updated - - -

    Quote Originally Posted by Wrecktangle View Post
    I'm curious what the Oath gauge cost ability did (new one). I didn't see any offensive or other defensive usages of Oath. Hoping they make our gauge more interesting with DPS opportunities too.
    I assumed it was a reskinned Sheltron animation

    My only major hope is that PLD AF armor will have a /visor that actually puts the hood on. PLEASE LET ME HAVE THE HOODED TEMPLAR LOOK from FFT.
    Agreed 100%, I really hope the AF armor lets the PLD have the hood up like at the start of the Endwalker trailer.

  18. #51858
    Herald of the Titans Advent's Avatar
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    Quote Originally Posted by Swnem View Post
    Oh the typical "i'm the balanced one" post.

    I play both as well, but i have a vastly more positive experience with FF.
    It is important to have a critical sense. That is how you leave good feedback.

    All you are telling us is that you are good with whatever. Be it good or bad.
    Well, good for you. Some of us have standards though.
    You certainly are extrapolating a lot out of nothing. Balance is important, but the point I was making is that I don't care for the need to bring up one's "ex" whenever you're praising your new fun thing. I find *that* weird. And people do it all the time, they can't seem to help themselves. They can't build one up without tearing down another. Nowhere did I say anything about feedback, because that's not the point of what I said.

  19. #51859
    Well, a lot of fairly sensible changes on the list. Nothing on the level of, "TP is going away!" but pretty ok stuff.

    Max-distance limit on ground target stuff is something I'd been wishing for, so that's nice to see.

    - - - Updated - - -

    Quote Originally Posted by Advent View Post
    You certainly are extrapolating a lot out of nothing. Balance is important, but the point I was making is that I don't care for the need to bring up one's "ex" whenever you're praising your new fun thing. I find *that* weird. And people do it all the time, they can't seem to help themselves. They can't build one up without tearing down another. Nowhere did I say anything about feedback, because that's not the point of what I said.
    Yeah, I get the, "But that's illegal!!" attitude from people in XIV every time I say I play both games and they're both fine.

    There's some real inferiority complex vibes from the XIV community sometimes. It's a shame because the game is good, but some people act like an insecure guy with a chip on their shoulder, always looking to pick a fight to prove something.

    - - - Updated - - -

    Quote Originally Posted by Katchii View Post
    I'm also very excited for Reaper. They said it was a more technical playstyle that wasn't the traditional builder/spender type thing and that the cadence of battle changes, which sounds awesome because it means fights won't feel like a X minute rotation on repeat until the boss dies.
    I always thought it'd be really cool to have a melee class with a Bard playstyle. Maybe that's what Reaper will be like, who knows!

  20. #51860
    The Patient VinylScratch's Avatar
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    Quote Originally Posted by Bovinity Divinity View Post



    Yeah, I get the, "But that's illegal!!" attitude from people in XIV every time I say I play both games and they're both fine.

    There's some real inferiority complex vibes from the XIV community sometimes. It's a shame because the game is good, but some people act like an insecure guy with a chip on their shoulder, always looking to pick a fight to prove something.
    I'd say you get that with both games honestly. XIV players who came from WoW are pretty open about what they feel XIV does better than WoW, while WoW players keep going on about how great their game is and chalk people quitting as jumping on bandwagons. Hell on the WoW general of /vg/ most of the posters there are thoroughly convinced that the XIV thread only badmouths WoW and trolls their thread with negativity. There are a lot of people actually chalking dissent towards the game state as trolling now.

    I think end of the day emotions around both games are high, both games are okay, it's okay to like both or one over the other but they really don't need to constantly be stating it.

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