1. #40361
    I was actually glad to see the potency boost for the 1-2 combo so that Heavy Thrust > Impulse Drive spam isn't the "optimal" way to LNC for 26 levels. Now if only they would grant that job, along with the other melee, functional aoe dps at level 18-20ish instead of 40+ in some cases (DRG and NIN come to mind).

    Ironic how that class (LNC) goes from being so brain dead simple to (arguably) the most complex melee dps job (if not most complex, period).

  2. #40362
    Elemental Lord Graeham's Avatar
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    SMN, DRG and MCH are the three jobs in this game that I feel are just needlessly contrived. I'm sticking with RDM as my main for the foreseeable future since the rotation isn't overly complex but I also have the benefit of additional utility. Vercure and Verraise have prevented numerous wipes so far.

    RDM is also great for soloing POTD.

  3. #40363
    The Insane Granyala's Avatar
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    Yaay, my retainer found the otter.

  4. #40364
    Quote Originally Posted by Granyala View Post
    Yaay, my retainer found the otter.
    More otters make Eorzea a better place.

  5. #40365
    I have a couple of those otters up for sal...er adoption.

  6. #40366
    so did i miss in this thread the interview about housing or nobody has posted it yet?
    someone else might have gotten it wrong.

  7. #40367
    Quote Originally Posted by Mordin Solus View Post
    so did i miss in this thread the interview about housing or nobody has posted it yet?
    Which? I want to think there were at least 2, maybe 3 different interviews with Yoshi-P over the past couple of weeks where he dropped some (intentionally vague, as usual) hints as to what they're planning. Course, the only specific thing I recall was "more wards", with it being noted that there will be equal number of wards added for each housing area.

  8. #40368
    guess it was that. it was video that mr happy did like 5 days ago or smthing
    someone else might have gotten it wrong.

  9. #40369
    Elemental Lord Graeham's Avatar
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    They're being pretty tight lipped about the exact details as to how they intend to make it 'fair' for people to have a solid chance at securing a house. Personally I'm hoping that they limit players to only ever being able to own one personal house and one free company house per account. I feel like that's fair, especially if housing is going to be limited.

    I'm glad that they're adding new wards across the board, though. I own a small plot in Lavender Beds but I'd much prefer to own one in either Mist or Shirogane. Ideally a medium or a large. I'm going to demolish my plot just before Christmas and gift it to a friend...and then try my luck at getting a bigger or more prestigious house for myself as of 4.2.

  10. #40370
    I wonder how much content they could have put out if they never even dabbled with housing.

    Like yeah it's neat and stuff and I'm quite sure it's a boon to a ton of players, but it HAS to eat up so much of their budget/time/headaches that I wonder the opportunity cost of what we didn't get because of it.

    I imagine there's a lot of conflicting discussions points here from the haves/have nots, i.e. those with homes take offense to this notion, and those without could go either way etc.

    I would love my own house to decorate in game etc, but I don't spend enough time in game for it to really matter, nor do I have the funds to purchase one.

  11. #40371
    Consistently one of the most popular features in every MMO that's fully implemented it - EQ2, LotRO, arguably FFXIV.

    I'm not sure art assets for housing are eating up additional raids, though. I doubt housing is what delayed Eureka. It also keeps crafting meaningful beyond a few armor sets at the start of a raid tier and hoping one person out there wants the glamour armor you currently have listed.

    Now, the implementation model of housing, sure, definitely could have been better and room to improve that, but I honestly don't think we're losing raids because they regularly add items to display in housing areas.

    Even with a lull right now, I'll gladly take more variety of things over the same ol' combat content that you'll get in every MMO on the planet ad infinitum.
    Last edited by Faroth; 2017-12-07 at 02:48 PM.

  12. #40372
    If anything, it may gobble up some art asset time for furnishings and such, but aside from adding all the Hingan stuff with Shirogane going live, they don't necessarily add massive piles of furniture with each patch. I do like that they add furnishings tied to combat, like the Shinryu wing pic, Titan lamp, Shiva chandilier, etc.

    I'd go so far to say if anything is dragging things down right now, it's whatever they're working on in terms of long term solution(s) to glamour. I don't mean that in a negative manner, mind you; I'm a pretty big glam whore here, although it pales to what I had in WoW, where I had virtually every tier set for my shaman stuck away on in my bank (where they still reside, since I haven't logged into WoW since the transmog closet or whatever it's called was added). Ultimate level encounters won't gobble up much dev time, since it looks like they will use art assets that already exist, so it's design and tuning there.

    Housing is something that can be added that can keep people of all skill levels occupied. Given some of the housing setups I've seen so-called in-game interior decorators post on Reddit and elsewhere, there's a smidge of skill involved there, in a way. Not the same skill set one needs for raiding, obviously, but some of the stuff people have put together make me ask "why am I such an uncreative dimwit?", but perhaps that's merely a personal problem/deficiency of mine.

  13. #40373
    Quote Originally Posted by Faroth View Post
    Consistently one of the most popular features in every MMO that's fully implemented it - EQ2, LotRO, arguably FFXIV.

    I'm not sure art assets for housing are eating up additional raids, though. I doubt housing is what delayed Eureka. It also keeps crafting meaningful beyond a few armor sets at the start of a raid tier and hoping one person out there wants the glamour armor you currently have listed.

    Now, the implementation model of housing, sure, definitely could have been better and room to improve that, but I honestly don't think we're losing raids because they regularly add items to display in housing areas.

    Even with a lull right now, I'll gladly take more variety of things over the same ol' combat content that you'll get in every MMO on the planet ad infinitum.
    Have to agree. Mmos that provide a decent housing system have always pulled me in more then others, excluding EQ, which was my first mmo, and wow, because, well it was wow.

    I like the idea of having my own little place in the world. Specially if theres a good trophy system that lets me show off my accomplishments. EQ2 was my favorite for this. Going back to my house and seeing my heirlooms, or other trophies I acquired, was always a nice cap to my adventures for the day. Giving players a "place" in the world tends to create an attachment that keeps people anchored to the game.

    I'm actually a rare case it seems, that I overall, liked the garrison concept in wod. Implementation could have been a little better. I wish they had continued the idea of choosing the building types instead of forcing the orc style. And maybe have carried out the idea choosing your location. And the garrison should have been used as a way to drive you out into the world. I think that was the ultimate failure of the garrison idea. If they had used it to get people out in the world, instead of replacing the world, more people would have seen it in a better light.

  14. #40374
    Quote Originally Posted by Faroth View Post
    I'm not sure art assets for housing are eating up additional raids, though. I doubt housing is what delayed Eureka. It also keeps crafting meaningful beyond a few armor sets at the start of a raid tier and hoping one person out there wants the glamour armor you currently have listed.

    Now, the implementation model of housing, sure, definitely could have been better and room to improve that, but I honestly don't think we're losing raids because they regularly add items to display in housing areas.
    I didn't say anything about raids, I stated I was wondering what content we would have had in exchange for housing. I'd bet money they don't have battle content planners working on housing (or other supplementary content forms), that'd be ASININE.

    I wonder if we could have had more in-depth/better designed Chocobo Racing, or maybe Blitzball, or maybe the glamour log an expansion ago etc. Maybe LoV that didn't suck etc.

    That said, like housing, there's absolutely no guarantee they'd even get the implementation right of these other content forms. You know what's worse than shitty housing implementation? No Housing implementation and a dead on arrival form of Bliztball.

    Don't misunderstand my post for hating on housing. I quite like the feature as I mentioned, I just HATE how horribly it is implemented which based on my knowledge has to be a staggering drain on their resources (time/money, etc.) because the design they chose simply isn't scalable or cost effective.

    Kinda like Chocobo Racing. I don't hate it, I HATE how they implemented it. Same with Materia.

    Even with a lull right now, I'll gladly take more variety of things over the same ol' combat content that you'll get in every MMO on the planet ad infinitum.
    Like what? What features would you add to tide players over during a lull? Non-combat of course.

    Quote Originally Posted by Kazela View Post
    If anything, it may gobble up some art asset time for furnishings and such, but aside from adding all the Hingan stuff with Shirogane going live, they don't necessarily add massive piles of furniture with each patch. I do like that they add furnishings tied to combat, like the Shinryu wing pic, Titan lamp, Shiva chandilier, etc.

    I'd go so far to say if anything is dragging things down right now, it's whatever they're working on in terms of long term solution(s) to glamour. I don't mean that in a negative manner, mind you; I'm a pretty big glam whore here, although it pales to what I had in WoW, where I had virtually every tier set for my shaman stuck away on in my bank (where they still reside, since I haven't logged into WoW since the transmog closet or whatever it's called was added). Ultimate level encounters won't gobble up much dev time, since it looks like they will use art assets that already exist, so it's design and tuning there.

    Housing is something that can be added that can keep people of all skill levels occupied. Given some of the housing setups I've seen so-called in-game interior decorators post on Reddit and elsewhere, there's a smidge of skill involved there, in a way. Not the same skill set one needs for raiding, obviously, but some of the stuff people have put together make me ask "why am I such an uncreative dimwit?", but perhaps that's merely a personal problem/deficiency of mine.
    I didn't say it was dragging anything down. I was wondering about what kinds of content we would have had instead, had they never dabbled in housing. No debate as to whether housing is worth it etc. or not. I even mentioned at the end that I LIKE the concept of housing.

    Quote Originally Posted by Resiak View Post
    Have to agree. Mmos that provide a decent housing system have always pulled me in more then others, excluding EQ, which was my first mmo, and wow, because, well it was wow.

    I like the idea of having my own little place in the world. Specially if theres a good trophy system that lets me show off my accomplishments. EQ2 was my favorite for this. Going back to my house and seeing my heirlooms, or other trophies I acquired, was always a nice cap to my adventures for the day. Giving players a "place" in the world tends to create an attachment that keeps people anchored to the game.
    I agree entirely, but what I was trying ton convey was not whether housing was worth it, but what COULD have been the opportunity cost given how awful SE's implementation of housing was.

  15. #40375
    Scarab Lord Anzaman's Avatar
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    Decided to install Stormshade sometime ago and today installed another preset, Halo, for it.

    Spoiler: 






    CPU: Intel Core i7-4790k 4.0Ghz | CPU Cooler: Fractal Design Kelvin S24 | GPU: MSI GeForce GTX 1080 8GB |
    MB: Asus Maximus VII Ranger | Case: Fractal Design Define R5 Black | PSU: EVGA SuperNOVA G2 850W |
    SSD: 128GB | HDD: 1TB | RAM: Kingston HyperX Beast 16GB DDR3-1600 | OS: Win 10 Home -64 |

  16. #40376
    Moderator Remilia's Avatar
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  17. #40377
    The Insane Eleccybubb's Avatar
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    There should honestly be a Christmas themed Rival Wings where the mechs are dressed in themed outfits and the towers are replaced with Christmas trees.

    And a Christmas version of Metal- Brute Justice.
    "Enough expository banter! Now we fight like men! And ladies! And ladies who dress like men! For Gilgamesh...it is morphing time!" Gilgamesh. (Final Fantasy 5)
    I refuse to be a slave of fate! I will be the master of my own future! Shir Gold. (Phantasy Star 2)
    Being second is to be the first of the ones who lose. Ayrton Senna. (3 times Formula 1 World Champion)

  18. #40378
    Would be gnarly to see the mechs in RW decorated with Christmas ornaments.

    Semi-related, I'm apparently shit at anything MOBA-related; 0 for a whopping 3 thus far when I've tried RW. At least I like this game mode, at least here; I never was a fan of DotA, nor League or any other sort of games that followed.

    4.18 being this time tomorrow, figure I can upgrade to a 340 weapon, assuming this patch follows similar models for .x8 patches in HW. Kinda disappointing since I've yet to find a Shin EX group that can actually clear P1 (and yes, while I am the common factor in all those groups, I can count the number of times I've fucked up in P1 on a single hand). I'll just relegate clearing it to the end of the xpac at this rate.

  19. #40379
    So Mameshibe..... is it confirmed to be only a Mining venture reward, or can the other gathering ventures get it? Everything I've seen has only said mining.

  20. #40380
    Quote Originally Posted by Faroth View Post
    So Mameshibe..... is it confirmed to be only a Mining venture reward, or can the other gathering ventures get it? Everything I've seen has only said mining.
    I've been sending all of my retainers out during the week on the 18 hour ventures, 0 shibas thus far. Friend of mine got one but don't recall which of his retainers brought it back (and it was a day or two after the patch went live with those added). Maybe one day I can confirm it.

    - - - Updated - - -

    Quote Originally Posted by Wrecktangle View Post
    I didn't say it was dragging anything down. I was wondering about what kinds of content we would have had instead, had they never dabbled in housing. No debate as to whether housing is worth it etc. or not. I even mentioned at the end that I LIKE the concept of housing.
    Hard to say, really. I would venture a guess that the folks responsible for housing content/design aren't the same ones that work on dungeons, raids, etc. There's likely some interchange between those folks when it comes to who gets the attention of the art team, though. All this being stated under the assumption they have various teams that work on specific portions of the game.

    Perhaps there could've been some sort of FC airship system/setup that wasn't tied to housing and allowed access to a Diadem that wasn't such a snooze fest after 2 weeks...one can only dream.

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