Originally Posted by
StrawberryZebra
I gave it a go today and this is by far my biggest gripe with it. As a solo player without much self healing you're going to be killed by the unavoidable damage during most Critical Engagements. Losing Mettle, and having to then either res and risk losing more, or else just waiting it out and respawning feels like taking two steps backwards before taking one forwards. It's often more efficient just to intentionally take a dive and not accept a res until the fight is over.
I've got very little patience for other people in this game anymore and I'd much rather just avoid them where possible and do things solo. At this point in time it's been that long since I've grouped up with another player out in the world that I don't even remember how to do it. But no, Squenix seem to be constantly sending me reminders that they're currently running a campaign for their community finder and I'm not currently a part of Free Company, or any Communities, or any Linkshell channels and should maybe check that out.
I like the content, the look and feel of it is spot on but I constantly feel like the Devs are saying "What's the matter, don't you have any friends? Loser!" over and over. Getting real progress done solo is going to be a long drawn out grind and this just seems to reinforce that idea that Squenix are trying to force me into conforming with how they'd like the game to be played.