1. #1

    I for one like that there is no trash loot in DS.

    Doing trash in FL felt like a 'poisoned WoW'. People with no skill at all or gear would get the best epics available that first week for minimal effort.

    Let alone they were completely bugged and dropped everything x20 the first week.

    edit: And mindless grinding by World First guilds would give them better loot than guilds clearing it the first day, without effort, just keyboard mashing.

  2. #2
    Sorry to burst your bubble, but crafting patterns and BoE epics do indeed drop off DS trash.

  3. #3
    Right because farming for anything should be removed¡

  4. #4
    Eh, FL was kind of the extreme bad scenario of how not to do trash epics. T11 did it pretty well (even if there was barely any trash in BWD to drop epics).

    For a guild that would be clearing the bosses, trash epics provide a way of breaking up the monotony of trash clears. Something shiny drops, everyone goes 'Ooo', and it's a little more interesting than 34 silver, 21 copper and the tail hair of a Corehound.

    Sure, FL was a bit dumb with the ability to solo trash for tons of gold. But the easy way to solve that is to put the majority of trash behind a boss: that'll get rid of most people's ability to solo trash. Sure, some can just use an in progress raid ID, but it'd still prevent the majority of trash farmers. And of course, making the trash run at 300% run speed so it can't be kited.

    I suppose it's a case of 'don't ruin it for the majority because the minority abuse it'. It could also be a case of mixing it up a bit, so we don't always know exactly what's going to happen. Sometimes we'll get trash epics, sometimes we won't. That sort of thing.

  5. #5
    BoE drops from bosses are a much better thing IMHO.

  6. #6
    Yes put them after the 1st boss but before the 1st boss they are tons.

  7. #7
    FL imo was a great example of how not to do loot. Too many BiS items on Trash (the drop rates of which were nerfed because of soloing and then not bumped back up after the mobs were buffed)

    Even boss drops are awful RNG, I am so sick of not getting vanquisher shoulders, and don't even get me started on the drop rate of that stupid Str trinket from Ragnaros as opposed to Sulfuras.

  8. #8
    bis from trash? trash drops 391 gear?

  9. #9
    Herald of the Titans Agallochh's Avatar
    Join Date
    May 2010
    Quote Originally Posted by yakebento View Post
    bis from trash? trash drops 391 gear?
    Obsidium Cleavers come to mind.
    Not to mention Apparatus.... So kind of, yah.
    6 Characters @ 110 |||| 18 Characters @ 100

  10. #10
    I was doing a 10 man normal pug to DS on ptr and got some random mail agility belt drop off the trash before the first boss.

    sorry to disapoint you.

  11. #11
    Yes, but where is that loot list? I only see boss drops and valor items on the front page.

  12. #12
    Quote Originally Posted by yakebento View Post
    bis from trash? trash drops 391 gear?
    1h axes, polearm, tank and DPS trinkets, mail bracers, leather belt tank neck and tank ring

  13. #13
    All they need to do is give the trash an ability that if they don't strike something with a spell, or melee effect after 10-15 seconds, they pull their target towards them. Like a death grip, so your bound to get hit atleast once every 15 seconds, so it'll be pretty tricky to out last it against mobs who take a while to kill.

  14. #14
    BoE epics from trash done right is fine; make it very uncommon (but not damn impossible to find like how patterns became in FL) and it gives a reward to raiders to use/sell (as raiding is expensive, a new boe can easily bring in revenue for a GB). And even if "casuals" go in there just for some hope of drops, hey at least they're raiding, which is what blizz is trying to get people to do. It's either that or they go afk in BGs for several hours for HP and maybe some CP for "easy" epics. And personally, I'd like to limit the dumbass afkers and bots in BGs compared to the ideal some casuals are off in DS.

  15. #15
    I actually quite liked the FL trash drop system with the firestones (patterns are impossible to get though it seems). Only problem was that combining the low drop rate of firestones and the BiS-ness of multiple items made it quite stupid. An item like staff of scarlet pain was nice though: same ilvl as boss drops, but no socket and crit isn't what most casters aim for, so there's always a chance to get a(n small) upgrade from bosses, both on normal or heroic. Cleavers was stupid for dk's; at least on heroic, on normal you can just buy them I guess but hoping on firestones quickly seemed quite frustrating.

  16. #16
    High Overlord MCitra's Avatar
    Join Date
    Jul 2009
    Totgc............... *dies*

    Trash makes the place feels better no matter what. And yes firelands had slightly to much trash > Ulduar was perfect (imo)

    I haven't failed, I've found 10,000 ways that don't work.

  17. #17
    firelands doesn't have to much trash it just has to much "before you kill shannox and reset to remove 80% of it" which is solved for more raid groups once you stop wanting rep from trash.

    for a truly "there is so much dam trash here" raid go try HYJAL raid

  18. #18
    Fl trash was good for one thing ... server community. Raid in guild, pug zuls in battlegroup but FL trash meant meeting people from your server. Met some nice people that way.

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