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  1. #101
    I am Murloc!
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    Quote Originally Posted by RevanSparda View Post
    i hope not. It would potentially destroy the game.
    I don't think it will destroy the game so long as it is prohibitively expensive or time consuming to complete, which it needs to be.

  2. #102
    Best possible solution I see them doing if they add AC respec:

    Make it for people who sincerely regret their decision, as a one time AC respec for each class. [Understandable, and respectable, even though there's enough information already to make an intelligent decision on the matter.]

    Say EFF YOU to Min/Maxers who switch for fotm by doing so.

  3. #103
    Quote Originally Posted by iceberg265 View Post
    What this problem really needs is smarter players.

    If someone is too dumb to be able to get their AC right with all the information that is available, thats not Bioware's problem.
    While I think many games need smarter players, the AC swapping option really has little to do with that as I said above.

    Don't make 16 characters people want to play and then give only 8 slots. Then on top of that tell them they have to spend a couple character slots rerolling the same toon with the same story.

    It's a game flaw, not a player flaw here.

    granted there are some dumb players but in the case of AC swapping, it's got more to do with poor logistics in character slot options and how BW designed AC's and characters. It's BW's fault for creating 16 characters and only 8 slots.

    I see allowing 2 AC swaps as a way to solve the issue on both sides without being a major hindrance to anyone while still given people access to play every class.
    Last edited by quras; 2011-12-02 at 02:32 PM.

  4. #104
    Quote Originally Posted by quras View Post
    While I think many games need smarter players, the AC swapping option really has little to do with that as I said above.

    Don't make 8 character people want to play and then give only 8 slots. Then on top of that tell them they have to spend a couple character slots rerolling the same toon witht he same story.

    It's a game flaw, not a player flaw here.

    granted there are some dumb players but in the case of AC swapping, it's got more to do with poor logistics in character slot options and how BW designed AC's and characters. It's BW's fault for creating 16 characters and only 8 slots.

    I see allowing 2 AC swaps as a way to solve the issue on both sides without being a major hindrance to anyone while still given people access to play every class.
    It would be true that it were a game flaw if this game didn't hinge on the character making important choices throughout the entire game on each class that impacts their style of game play greatly.

    QED,

    But it does hinge on that fact, so it's not a game flaw, and its working as intended. Or have you not been following this game for long? I swear, almost every Dev presentation has them talking about story, and choices that you have to make that will impact your game play. You know, putting the RPG back in to MMORPG.

  5. #105
    The issue is that they barely explain to you what the difference between the 2 ACs is. Sure they tell you:
    First AC is healer + DPS
    Second AC is tank + DPS
    but that just isn't enough as an explanation, not even close.
    What's the difference between the Vanguard Assault Specialist and a Commando Assault specialist?
    What's the difference between a Sentinel Combat and a Guardian Vigilance?
    They don't explain that to you when you hit level 10. There is not even a single word describing what the purpose of the talent tree actually is.

    So naturally people will be pissed when they hit level 50 and find out that the other AC has "super awesome ability" and they are stuck with "super shitty ability".

  6. #106
    There are 8 class arcs. There are 8 classes. :T I doubt Bioware would do this, as it would seem like they were wasting/nullifying quite a bit of content.

  7. #107
    Quote Originally Posted by Doylez View Post
    The issue is that they barely explain to you what the difference between the 2 ACs is. Sure they tell you:
    First AC is healer + DPS
    Second AC is tank + DPS
    but that just isn't enough as an explanation, not even close.
    What's the difference between the Vanguard Assault Specialist and a Commando Assault specialist?
    What's the difference between a Sentinel Combat and a Guardian Vigilance?
    They don't explain that to you when you hit level 10. There is not even a single word describing what the purpose of the talent tree actually is.

    So naturally people will be pissed when they hit level 50 and find out that the other AC has "super awesome ability" and they are stuck with "super shitty ability".
    Pretty sure when I was told to choose my AC, the instructor told me the paths and which were more focused on melee/ranged/ That + examining each AC was more than enough for me. Stop making excuses.

  8. #108
    before level 15 or 20 let ppl play with it some... so ppl can get a feel for both if they want... after 20... No Thank you...
    LFG is like a playground. the idea is great but retarded kids ruin it for everyone.

    Quote Originally Posted by Pyskato View Post
    Is it bad that I think that Draenei fan art is really hot?
    fap fap fap
    What?

  9. #109
    Herald of the Titans Alex86el's Avatar
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    its the logical thing to do.

    why force someone to go through the same storyline twice if he wants to play, say, an assassin AND a sorcerer character.

    if you dont want to respec, dont. having the option to do so doesnt change anything for you.

    and its not like there will be gear issues, as both advanced classes of the same class need the same stats.

  10. #110
    Quote Originally Posted by Alex86el View Post
    its the logical thing to do.

    why force someone to go through the same storyline twice if he wants to play, say, an assassin AND a sorcerer character.

    if you dont want to respec, dont. having the option to do so doesnt change anything for you.

    and its not like there will be gear issues, as both advanced classes of the same class need the same stats.
    -waves hand in the air-

    Why don't you just play until level 15 on each AC and choose for your self? You should have a good grasp of it by then.

    P.s. People who deny such a suggestion as the above are the same people who call Bioware lazy because they didn't somehow do a good enough job explaining the AC's.
    Last edited by Dreavus; 2011-12-02 at 02:39 PM.

  11. #111
    Quote Originally Posted by Dreavus View Post
    Pretty sure when I was told to choose my AC, the instructor told me the paths and which were more focused on melee/ranged/ That + examining each AC was more than enough for me. Stop making excuses.
    Fine, tell me what classes you have played so far to level 10 and I'll ask you a some questions about how they play at level 50. Surely you'll be able to answer because the game does an excellent job of explaining this, right?

  12. #112
    Quote Originally Posted by Dreavus View Post
    Sith Warrior Juggernaut Vengeance Tree Spec to level 22 so far. I know what I'm talking about. I have perspective on the issue. I still think you're all a bunch of whiners that need to make up your minds about what class/ac you want to play, and not blame it on Bioware that you can't switch AC's because you didn't like the one you chose.

    ---------- Post added 2011-12-02 at 02:16 PM ----------



    I didn't compare a rogue to a mage. L2R.

    Rest is refuted by this fact.

    Waiting for you to get better at this.
    I think you misunderstand me. I do NOT want ACs redo and I think they'd hurt the game in the long run.

    What I'm saying is instead of giving AC redos they should give you a quest where you get to know exactly what you're getting into (since people are having such a hard time grasping the concept of ac =/= spec).

    If nothing else,these debates how BW has done poorly at explaining to players what advanced classes are. They shouldn't be anyone asking for this if they have played the game.

  13. #113
    Quote Originally Posted by Vulpei View Post
    The AC system is just Bioware being lazy. Instead of giving 16 story lines, they give 'advanced classes' and cut the stories in half. Pure laziness.
    So you're saying a single saber Jedi and a duel wielding Jedi should have different stories?

    This thread needs to be closed, too much stupidity flying around.

  14. #114
    Quote Originally Posted by Doylez View Post
    Fine, tell me what classes you have played so far to level 10 and I'll ask you a some questions about how they play at level 50. Surely you'll be able to answer because the game does an excellent job of explaining this, right?
    Played all to level 15. Basic grasp of each and every one of them. Just because some abilities will be super powerful at the end does not mean they won't have the same purpose pertaining to your AC. Try again with fallacious question please.

    ---------- Post added 2011-12-02 at 02:42 PM ----------

    Quote Originally Posted by Fiddlesnarf View Post
    So you're saying a single saber Jedi and a duel wielding Jedi should have different stories?

    This thread needs to be closed, too much stupidity flying around.
    I concur, good Fiddlesnarf!

  15. #115
    Quote Originally Posted by Dreavus View Post
    It would be true that it were a game flaw if this game didn't hinge on the character making important choices throughout the entire game on each class that impacts their style of game play greatly.

    QED,

    But it does hinge on that fact, so it's not a game flaw, and its working as intended. Or have you not been following this game for long? I swear, almost every Dev presentation has them talking about story, and choices that you have to make that will impact your game play. You know, putting the RPG back in to MMORPG.
    Thats great that the game is sold on a story and choices.

    However, don't limit that choice right out of the gate by creating 16 characters and only giving me 8 slots.

    It's a game flaw in it's basic design. BW created 8 massive, interesting and impressive stories but to see both sides of the same class you have to missout on a story they workd so hard on creating.

    No, thats not good design and is flawed.

    Allowing something as simple as 2 AC swaps only. You can solve that story / Character slot flaw and people still have to choose an AC they will get stuck with.

  16. #116
    Quote Originally Posted by Styxz View Post
    I think you misunderstand me. I do NOT want ACs redo and I think they'd hurt the game in the long run.

    What I'm saying is instead of giving AC redos they should give you a quest where you get to know exactly what you're getting into (since people are having such a hard time grasping the concept of ac =/= spec).

    If nothing else,these debates how BW has done poorly at explaining to players what advanced classes are. They shouldn't be anyone asking for this if they have played the game.
    Ah okay. Then I propose we agree to disagree. You believe they didn't do good enough job with explaining what each AC does. I disagree with that thought. Shall we move on my friend in a civilized manner?
    [This was genuine, not meant to be sarcastic/snarky.]

  17. #117
    I am ok with it as long as we can only do it at trainer for a hefty cost.. I would like to see some kind of dual spec for skill trees though...

  18. #118
    This is a "I like blondes, you like brunettes argument". There is no right answer except what BW decides to do with their game.
    #TeamTinkers

  19. #119
    Quote Originally Posted by quras View Post
    Thats great that the game is sold on a story and choices.

    However, don't limit that choice right out of the gate by creating 16 characters and only giving me 8 slots.

    It's a game flaw in it's basic design. BW created 8 massive, interesting and impressive stories but to see both sides of the same class you have to missout on a story they workd so hard on creating.

    No, thats not good design and is flawed.

    Allowing something as simple as 2 AC swaps only. You can solve that story / Character slot flaw and people still have to choose an AC they will get stuck with.
    No pretty sure it's still a player flaw.

  20. #120
    Scarab Lord Buckwald's Avatar
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    Unfortnately the topic could have had some really good conversation, but people just can't stop flaming and trolling. Closing.

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