DistCull - Sets distance for culling of objects near farclip
I think?
---------- Post added 2011-12-09 at 11:32 PM ----------
Here is the actual macro I used:
Code:
/console gxTextureCacheSize 1024
/console gxApi D3D11
/console shadowTextureSize 2048
/console shadowMode 3
/console environmentDetail 1000
/console groundEffectDensity 2560
/console groundEffectDist 600
/console groundEffectFade 1277
/console overridefarclip 1
/console farclip 1250
/console horizonfarclip 6226
/console skyCloudLod 3
/console spellEffectLevel 25
/console waterDetail 3
/console ffxGlow 1
/console sunshafts 2
/console smallcull 0
/console skycloudlod 3
/console characterAmbient 1
/console extshadowquality 0
/console unitDrawDist 150
If anyone could advise of the actual maximum values for any of these that'd be awesome!