I don't understand why so many people are complaining about queues. Every launch has them. Even the game-that-must-not-be-named. Gasp! Weird huh. But if you look research back to 2004 when a certain mmo came out, you can find server queues/bugs/crashes were a HUGE problem. SW:Tor is arguably one of the smoothest launches of all time, with barely any bugs/crashed compared to others.

Also, Bioware is choosing not to make new servers BECAUSE they care about the future of the game. If they make whole bunch of servers now, the whole player base will be spread too thin, and people will find basically no one to group/socialize with. After about a month, I bet all the servers with huge queue's will be come the ones with the healthiest communities.