1. #1
    Most of melee classes have ways of mitigating damage without running away, tell them to stop being retarded and start using things like shamanistic rage, AMS/AMZ, feint, CloS etc
    Quote Originally Posted by foxHeart View Post
    The unfortunate fact of the matter is that many, many people in wow are very passionate in their obsession with acting like a complete retard.

  2. #2
    Well. Dropping a healer and a tank in favor of two more dps would do the trick. It's not as daunting as it may sound so long as people stay spread out to avoid multiple crush hits and just do solid dps throughout. So long as you get the mutated corruption down before the 2nd impale, the only time having just 1 tank is an issue is the last phase.

  3. #3
    Deleted
    Only place you can survive elementium blast is no 4th platform where it lands with bang. That's the only place you cant avoid it.
    Just get out of melee range, stack and use survival CDs, launch tranq, healing rain etc before it lands.
    With such comp your 5DPSes have to be ... well insane to be able to kill it before it blows.
    We killed DW with 7 DPSes, 2 healers and 1 tank, but on DW head it's insane amount of damage paladin tank takes from Elementium terrors.
    With quite solid DPS you can swap 1 dps for tank.

  4. #4
    i would drop a tank if i were in your position and depending on the dps maybe drop a healer but its pretty much doable with 1 tank 6 dps and 3 healers

  5. #5
    Deleted
    Drop a tank and a healer.
    Healing aint that intesive with 2more dps.
    We even managed to do it with alt healer and no replenisment few weeks ago (dps tough is pretty well geared allready).
    But yeah try it out.

    EDIT: You can also try going green red blue yellow (we usually do it that way).

  6. #6
    Deleted
    Quote Originally Posted by Psilo View Post
    The problem with DPS running away to reduce damage is we are melee heavy and can't get back in time to kill the Bolt before the 2nd blast comes.
    What 2nd blast? What are you talking about here? There is no way you should be getting 2 Elementium Bolts ever, you get 1, stack up far away from it and then kill it after it lands.

    Are you not killing the Corruption before the bolt lands? If that's the case then you need to bloodlust for Corruption and kill it faster. Also your melee can just use defensive CDs (nearly every melee has one) or movement CDs to either survive the bolt from less distance or get back in range of it faster. But I sounds to me like your problem is not killing the Corruption fast enough, if you kill it before the bolt lands (like ~3 seconds before) then it's a joke to heal through, so get more DPS happening.

  7. #7
    Deleted
    We are also running 2 tanks, 3 healers, 5 Dps and it works. We usually run with 3 melees/2 range.


    Tell your players to use their Cooldowns to survive the Bolt.

    Hunter can use Deterrence
    Rogue can use Feint/Cloak of shadows
    DK AMZ
    Shaman - Shamanistic Rage
    Mage - Cauterize
    Paladin - Bubble


    Then use Aura Mastery and your Rdruid should use Tranquility. After the bolt landed and is killed your feral should use it as well.


    The only players who gets the full damage of the bolt are your druids and two of ten should easyily be fully healed till the bolt is killed and the corruption hits again.

    If nothing works you should try green red blue yellow.

  8. #8
    Deleted
    Quote Originally Posted by Psilo View Post
    A second blast, not a second bolt. 5.2 seconds after it lands it goes off again.
    Hmm I must be missing something here, I thought the bolt does a big initial blast and then pulses in smaller blasts. We've just never had a big 2nd burst of damage happen. Is it a huge damage spike killing you all off are you just succumbing to the steady ticks of the bolt after it lands?

    We're undergeared (none of us have Destroyer's End on these characters) and running 5 DPS. Both of those will change but only the latter is possible before next lockout.
    Yeah that's how we do it on our alt run as well, it's still doable if only barely. We did it with 3 healers (iLvl 370, 380 and 385) and 5 DPS (iLvls between 378 and 388). If you manage your CDs well, meaning if you make sure that they are up for blue pillar then it should be doable. You gotta lust for that 4th Corruption and use AM+Tranq (and a tank 4pc if you have one) and then just heal through the bolt pulsing damage long enough for melee to kill it. Works for us anyway, but with 2 holy pallies one of them can just bubble and stay with the melee so they get an aura mastery as well. Along with their personal CDs such as AMZ, Shield Wall, etc. they should be fine.

    I wouldn't suggest 2 healing it if you're undergeared, but it is possible to 1 tank 3 heal it if you have a viable DPS to off-tank it for a second. You said you have mostly melee so you must have a druid, war or DK in there somewhere right? For the 2nd Impale just have a melee DPS taunt the boss (with a CD and shield/blood pres/bear form obviously) while one of your pallies BoPs the tank. If they spec into reduced CD on BoP then they'll be able to cover every pillar and you can use the 6th DPS to kill shit faster.
    Last edited by mmocf1640b68b7; 2012-01-16 at 08:17 AM.

  9. #9
    Deleted
    you have no priest/warior stamina buff, make sure you use one from a scroll when doing the fight as the lower hp you will be using on 4th platform is probably contributing to your deaths as instead of surviving with 10k hp your dieing with a 2k overkill ( guesswork) also a lower actual hp makes cooldowns like spirit link worse or dreanai racial type effects.

    to help with the damg it's probably worth your tanks working it so the pally is taking the impale that occurs if the corruption is not dead so he can bubble that impale and the bubble should last to immune the bolt landing as well. leaving your druid to have to tank the melle swings on the corruption and the blast.

    as stated above all your pallies can bubble that bolt, rogue cloak, shammy rage, hunter detterance, dk antimagic, mage iceblock, the only one who has only a weak cooldown for this is the Resto druid, all others can reduce the damg by a considerable ammount, especialy if your pally also raidwall the effect ( does he have 4pc if not make sure he doesn't use it on platform 3 so it's on cooldown when you want it)

    is your shammy droping a wrath of air totem as he is only one who can provide it in your raid, also i hope your hunter is using the spell damg taken pet as he is the only source of that in your raid as well.
    also our rogue is using the worst of all 3 rogue specs for this fight does he know sub or assasination? there is no cleave(P1) and you can always backstab tentacles and claws so combat doesn't seem the best and if he was assasination that gives you the 8% spell damg taken debuff that your hunter does't have to do anymore.

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