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# Thread: I there eny different??

1. ## I there eny different??

I there eny different, how fast I loot item. I am wondering, if I need faster then, anothers in my raid group, then have I more chance to won it????

2. No, this makes no difference.

3. If your logic worked, then the chance of getting a 6 when rolling a dice is higher if you roll first. Which it of course isn't.

4. It does not matter

5. no. doesnt matter how fast you click the need button.

6. Goddamn, that's outright raping the language ...

No, there is not. It is random.

Do not be a grammar nazi, not everyone types english perfectly (I know I don't!) -Azshira

7. Random is random.

Well actually it isn't since a computer decides the number, but still... you have no influence over the number at all. zero.

Random is random.

Well actually it isn't since a computer decides the number, but still... you have no influence over the number at all. zero.
Eh, it isn't any less random than anything else happening, like physical dice throws.

9. Originally Posted by Weerra
Eh, it isn't any less random than anything else happening, like physical dice throws.
Well, actually it kinda is, in theory. A computer can never generate a true random, but a well-generated computer random is impossible to predict as a human being.

If you make a poorly generated random in a program, you can find a pattern if you generate it enough. But that's easily avoided, for example in C++ there's a thing you can do where the computer uses the current time as a sort of "seed" for the random number generated.

10. Originally Posted by Weerra
Eh, it isn't any less random than anything else happening, like physical dice throws.
IF you know how random number generation seeds work you would know that it's actually not random.
If you make a new RNG with a seed of 1 it will give these numbers:
2, 4, 2, 1, 9, 7, 3
If you then make a new RNG with the same seed of 1, it will give these numbers:
2, 4, 2, 1, 9, 7, 3

11. Originally Posted by Dassen
Well, actually it kinda is, in theory. A computer can never generate a true random, but a well-generated computer random is impossible to predict as a human being.
It seems like a wall of text, but it's a good read

Which is what happens when you don't have true random numbers

12. Originally Posted by zyx
IF you know how random number generation seeds work you would know that it's actually not random.
If you make a new RNG with a seed of 1 it will give these numbers:
2, 4, 2, 1, 9, 7, 3
If you then make a new RNG with the same seed of 1, it will give these numbers:
2, 4, 2, 1, 9, 7, 3
Do you really expect a guy who spelled any with an e to understand how a seed works?

13. Originally Posted by Dassen
Well, actually it kinda is, in theory. A computer can never generate a true random, but a well-generated computer random is impossible to predict as a human being.

If you make a poorly generated random in a program, you can find a pattern if you generate it enough. But that's easily avoided, for example in C++ there's a thing you can do where the computer uses the current time as a sort of "seed" for the random number generated.
And a dice throw isn't any quantum random either.
It moves by physics when you shake it, it moves by physics when it rolls around.
The roll is fully dependent on the speed and direction of the dice and it's surroundings. It is determined from the moment you let it go.
Random generator seeded from time stamp and some arbitrary outside condition is just as random as this.

14. Just for the record. It doesn't matter, unless if you re so slow to loot that you forget there is an item there for you

15. Actually i wouldnt say it is, You cannot replicate a dice throw as easily as a seed is replicated (when using the time or another number).

16. Originally Posted by Weerra
And a dice throw isn't any quantum random either.
It moves by physics when you shake it, it moves by physics when it rolls around.
The roll is fully dependent on the speed and direction of the dice and it's surroundings. It is determined from the moment you let it go.
Random generator seeded from time stamp and some arbitrary outside condition is just as random as this.
There actually is a difference between a RNG generator and rolling dice. It is true that the rolling of the dice is determined by physics, but its of a chaotic nature.
This means that even the slightest alteration of any variable which has an effect of the outcome can drastically change the outcome. This makes it unpredictable.
A RNG generator is predictable, up to a certain degree.

17. Originally Posted by Weerra
And a dice throw isn't any quantum random either.
It moves by physics when you shake it, it moves by physics when it rolls around.
The roll is fully dependent on the speed and direction of the dice and it's surroundings. It is determined from the moment you let it go.
Random generator seeded from time stamp and some arbitrary outside condition is just as random as this.
The outcome of an actual dice roll cannot be safely predicted because we cannot measure all factors precisely enough to calculate the result.

18. Originally Posted by shoebox
Actually i wouldnt say it is, You cannot replicate a dice throw as easily as a seed is replicated (when using the time or another number).
You can move back in time? Please tell

19. No it does not matter. xD

20. Originally Posted by Weerra
And a dice throw isn't any quantum random either.
It moves by physics when you shake it, it moves by physics when it rolls around.
The roll is fully dependent on the speed and direction of the dice and it's surroundings. It is determined from the moment you let it go.
Random generator seeded from time stamp and some arbitrary outside condition is just as random as this.
I realized this myself which is why I didn't mention the example of a dice roll in my post. I was too lazy to come up with a good example of a true, real-life random as well.

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