Originally Posted by
Ashe-Arathor
Let me just start off by saying, thank god, because no one will miss you with that attitude. World of Warcraft spoiled you and now you pay the price. Good riddance.
Now, on to the matter at hand. The idea of looking for group/dungeon tool is a good one. But it created this massive amount of lazy for everyone who couldn't even be bothered to find the dungeons entrance in the first place (For those of you who played the first few months of cataclysm). Not only do I think the implementation of this into World of Warcraft was a horrible mistake, but going beyond it and rewarding players for completing the dungeons without leaving was even worse. Specially for tanks and healers who could just instantly requeue again, get another maybe better maybe worse group and do it all over again depending on what happened.
The ideal group of people we wanna call "pro", that can go straight into a dungeon, know what they are doing, know the boss mechanics without anyone asking, have good communication and kill everything in record time - Only exists inside small groups of friends and guilds with the right mentality. People don't care about being good at a game anymore and they don't care if they fail. I'll give you an example that I recently ran across.
I play an Operative in Medicine. I was asked to join Black Talon with a full group of people around level 14. After much agony we managed to clear trash up until, what I like to call, The "It's a Trap!" Boss, just because he looks like the admiral. Now I thought to myself "Well, I hope these guys know that fire is bad" - but surprise surprise, standing in fire drones apparently means standing on the edge of a rainbow watching a unicorn leaping over it and I just missed the memo. Not only did we wipe 4-5 times, even with my explanation of "Don't stand in the fire", these guys didn't even bother to respond and just kept doing their own thing and I ended up leaving after about half an hour to do my laundry because I would rather do that, than stay in the group.
In the words of Yathzee, excuuuuuuuUUUUUuuuuuuse me for trying to help you guys out so we can finish the instance and move along. I realize SWTOR is still rather fresh from the box, but everyone knows fire is bad and if people can't even do this at level 10-15... You know where I'm going with this.
I know there's always gonna be a few bad apples out there, ruining the game experience for others because they simply "cannot be arsed" to do a little research on how to play their character or bother to read the tooltips of their spells so they at least know what to use and when to use it. Those are the players I don't wanna end up with. That's why I don't do LFD in WoW without at least 2-3 guild mates and why I only log on to raid half the time. Because I simply cannot stand the people who die to stupid and easy mechanics, which are EXTREMELY easy to spot might I add.
At least by grouping up via the chat, you talk to people, you communicate and you don't just be silent and do your designated role.
Blimey that was quite the rant. So I guess TL;DR would be, no, please no, don't put in a LFG tool. I understand the people who wants this, but honestly, it would ruin the game for me personally and probably for a lot of others as well. I didn't play SWTOR to play another version of WoW. I play it because it's an amazing piece of craftsmanship in the MMO genre. I don't play SWTOR because I wanna play an easy game where you get free purple pixel with every step you take.