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Jan 31, 2013
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The latest patch fixes the bug where Collectors take less damage than they are supposed to from power combos.
http://social.bioware.com/forum/1/to...143/2#15750892
Also it appears there are a few bugs that appeared with the recent patch.
http://social.bioware.com/forum/1/to.../15750917&lf=8
It isn't the clearest but it looks like when the rolled all the balance changes into the patch to speed up the communication to and from the server it didn't reflect some of the changes. So some stuff is from older changes rather then the most recent, but it looks like just the Acolyte and some character unlocks.
---------- Post added 2013-01-31 at 10:34 PM ----------
It also seems that some info about the next DLC was data mined in the patch, as I suspected might.
[spoiler]
http://social.bioware.com/forum/1/topic/343/index/15753257&lf=8
http://www.clevernoob.com/forums/index.php?/topic/2703-datamining-todays-patch-dlc-info-incoming/
"The day of reckoning is nigh! The Reckoning Multiplayer Expansion brings six new never before seen co-op story missions to the game and new co-op gameplay modes. It provides four new maps to conquer and hazard variations of the Earth maps. It also enables reinforcement packs that offer new kits for the salarians, krogans, humans and volus. In-game reinforcement packs now include three new weapons (Chakram Launcher, Blood Pack Punisher and Adas Anti-Synthetic Rifle)."
As for the CO-OP someone found references to paragon, renegade and some other values in what appeared to be multiplayer stuff. One possible theory, mind you just a theory and some one speculating and not supported by facts data mined, is that we could get to play the Final earth missions as "support" for Shepard and see it all play out from a distance as we play Multiplayer.
No matter what it does seem very interesting, and does have potential Single player and Multiplayer connections. I also heard mention of all DLC weapons having multiplayer counterparts in the files.
[spoiler]