Ok, here's the issue. I have my "standard" code to move around Blizzard frames so they don't overlap each other or get over/under my frames.

So far never had problems with anything, but the new DMF timer frame cannot be moved, it gives me a "nil" error (basically, when i try to do even a simple SetPoint).

From /framestack command, the frame is called BuffTimer1 (i expect to see more of them due to this name), but still it seems non-existant. Anyone knows if it's private/protected or i'm doing something wrong? PlayerPowerbarAlt and GhostFrame work fine.

If needed, i can post the code.