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  1. #101
    Is there a penalty for killing a clone? Do you get stunned or take damage? I can't remember if there was any downside to killing an enemy mesmer's clones ... (maybe traits add some penalty?)

    Because if there isn't, the problem I have with Illusionary Leap (and it's counterpart) is that there is no reason not to just attack whichever one just jumped in your face. It's no longer a mind game.

    Clones die so easily, you will either kill the clone before it shatters, or target and focus the player. Win-win!

    I guess you could possibly force a weapon swap and maybe a CD of at least a GCD ... and that precious time might mean victory in non 1v1 settings ... so I will just have to wait and see. I like the idea of the main hand Sword abilities, but not sure how practical they are.

  2. #102
    The Insane DrakeWurrum's Avatar
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    There is no penalty, but they don't get killed THAT fast, and you can shatter your illusions for various effects, plus damage dealt to them is damage NOT dealt to you...

    Since they actually do very little damage on their own, they're not a threat without being shattered. I guess AoE would be the anti-Mesmer tool, however.

    Also: my plan would be to use BOTH leaps. First the one where I stay behind, and then the next one. Then there are three Mesmers stabbing him in the face to choose from.

    Of course, once everybody starts doing it, the counter will be too obvious... sadface...
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  3. #103
    The Lightbringer Pud'n's Avatar
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    Quote Originally Posted by DrakeWurrum View Post
    There is no penalty, but they don't get killed THAT fast, and you can shatter your illusions for various effects, plus damage dealt to them is damage NOT dealt to you...

    Since they actually do very little damage on their own, they're not a threat without being shattered. I guess AoE would be the anti-Mesmer tool, however.

    Also: my plan would be to use BOTH leaps. First the one where I stay behind, and then the next one. Then there are three Mesmers stabbing him in the face to choose from.

    Of course, once everybody starts doing it, the counter will be too obvious... sadface...
    There are actually some Mesmer traits that allow for a penalty towards the enemy should they accidentally kill a clone.

  4. #104
    Quote Originally Posted by Barbas View Post
    Great Video on the mesmer, this person needs to get this video out more!

    Quote Originally Posted by DrakeWurrum View Post
    There is no penalty, but they don't get killed THAT fast, and you can shatter your illusions for various effects, plus damage dealt to them is damage NOT dealt to you...

    Since they actually do very little damage on their own, they're not a threat without being shattered. I guess AoE would be the anti-Mesmer tool, however.

    Also: my plan would be to use BOTH leaps. First the one where I stay behind, and then the next one. Then there are three Mesmers stabbing him in the face to choose from.

    Of course, once everybody starts doing it, the counter will be too obvious... sadface...
    I wish clones had a little bit more health, it seem they die in a auto attack or two, and it would be a waste to summon a clone, then someone does a aoe/cone type ability and just dies. But we won't know till later, I just don't like the fact that I might send them into shatter someone, and they are killed.

  5. #105
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    Quote Originally Posted by Allanon the Mystic View Post
    I wish clones had a little bit more health, it seem they die in a auto attack or two, and it would be a waste to summon a clone, then someone does a aoe/cone type ability and just dies. But we won't know till later, I just don't like the fact that I might send them into shatter someone, and they are killed.
    There's traits that make them sturdier, but I'm not sure how strong the traits are. One of the things I plan to test with a bunch, if I get into the beta, is the sturdiness of illusions when against AoE. It's possible that, much as I hate to copy WoW, aoe should be designed to ignore illusions, else it would be way too easy of a Mesmer counter.

    Quote Originally Posted by Army of Darkness View Post
    There are actually some Mesmer traits that allow for a penalty towards the enemy should they accidentally kill a clone.
    Ooh, I didn't know that. O_O
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  6. #106
    Quote Originally Posted by Army of Darkness View Post
    There are actually some Mesmer traits that allow for a penalty towards the enemy should they accidentally kill a clone.
    Didn't know that! Sounds better at least, still wish they had more health.

    Quote Originally Posted by DrakeWurrum View Post
    There's traits that make them sturdier, but I'm not sure how strong the traits are. One of the things I plan to test with a bunch, if I get into the beta, is the sturdiness of illusions when against AoE. It's possible that, much as I hate to copy WoW, aoe should be designed to ignore illusions, else it would be way too easy of a Mesmer counter.
    I agree with the AoE ignoring clones, in a WvW environment, clones would die in a split second.

  7. #107
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    Quote Originally Posted by Allanon the Mystic View Post
    I agree with the AoE ignoring clones, in a WvW environment, clones would die in a split second.
    I'm mostly concerned with this for PvE, actually, but it would be a problem in those massive WvW fights as well.

    In watching that Mesmer video that goes up against some kind of shaman wielding ice magic, the boss was constantly summoning massive icicles that would fall on your head if you didn't dodge em or at least run out of the red circles (causing knockdown) and in a later phase of the fight it would summon massive tornadoes that dealt damage and slowed you. I couldn't help but notice the illusions getting one-shot by the icicles.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  8. #108
    Quote Originally Posted by DrakeWurrum View Post
    I'm mostly concerned with this for PvE, actually, but it would be a problem in those massive WvW fights as well.

    In watching that Mesmer video that goes up against some kind of shaman wielding ice magic, the boss was constantly summoning massive icicles that would fall on your head if you didn't dodge em or at least run out of the red circles (causing knockdown) and in a later phase of the fight it would summon massive tornadoes that dealt damage and slowed you. I couldn't help but notice the illusions getting one-shot by the icicles.
    Considering that many of the players there would get almost one shot from them, it didn't surprise me when the clones did. It's just sad. Clones are easy to get up using abilities, but that's not really the point, they just seem overall just weak. Of course clones are made just for distractions and using shatter abilities, but no point if they can't walk to the target to shatter to start with :P

  9. #109
    The Insane DrakeWurrum's Avatar
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    Quote Originally Posted by Allanon the Mystic View Post
    Considering that many of the players there would get almost one shot from them, it didn't surprise me when the clones did. It's just sad. Clones are easy to get up using abilities, but that's not really the point, they just seem overall just weak. Of course clones are made just for distractions and using shatter abilities, but no point if they can't walk to the target to shatter to start with :P
    Not to mention that, in the case of Scepter, you want to keep your illusions up applying conditions so that your phantasm can deal a bunch of damage.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  10. #110
    Quote Originally Posted by Army of Darkness View Post
    Might as well create a Mesmer discussion thread, since every other class is getting one .

    I for one can't wait to roll a mesmer, mainly because they just seem so different from the typical archetype classes. Plus the fact that they can destroy their enemies with nothing but butterflies and pink laser beams, is also a huge plus for me.

    My only (minor) complaint of the mesmer class, is the fact that their elite skills seems slightly underwhelming ATM, in comparison to the elite skills of other classes.

    /Discuss!
    Hopefully after more info comes out on mesmers you will put the information on the 1st post like the other discussion threads. If not, I have no problem constructing it myself later on and put it inn a post or PM it to you :P

    Quote Originally Posted by DrakeWurrum View Post
    Not to mention that, in the case of Scepter, you want to keep your illusions up applying conditions so that your phantasm can deal a bunch of damage.
    If the traits system had sturdier clones, there might not be any other choice but to pick it, looks like it might be completely needed for scepter game play, but so many abilities can just one shot them regardless :< at least give them the HP of a phantasm. They die pretty quickly as well but not as fast.

  11. #111
    The Insane DrakeWurrum's Avatar
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    Actually, I meant Staff, not Scepter. But oh well. I'm braindead.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  12. #112
    Quote Originally Posted by DrakeWurrum View Post
    Actually, I meant Staff, not Scepter. But oh well. I'm braindead.
    I just woke up, so I just went with what you said xD

  13. #113
    The Lightbringer Pud'n's Avatar
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    Quote Originally Posted by Allanon the Mystic View Post
    Hopefully after more info comes out on mesmers you will put the information on the 1st post like the other discussion threads. If not, I have no problem constructing it myself later on and put it inn a post or PM it to you :P
    I was actually considering adding some beta-videos and GW2 wiki articles prior to making this thread. Now that I know those other bastard threads are updating their OP comments, I might as well do the same. So yes, please PM me anything vital you feel that I'm missing from my OP .

    OT: C'mon guys! We're 2 pages behind those dam thieves and their discussion thread![COLOR="red"]

    ---------- Post added 2012-02-27 at 05:53 AM ----------

    Quote Originally Posted by Army of Darkness View Post
    Mesmer Pvp
    http://www.youtube.com/watch?v=OdQe8tiI4wE - Some Mesmer pvp courtesy of the Curse Network.
    http://www.youtube.com/watch?v=WqSVue7dK6o - Mesmer pvp, with commentary from MikeB.
    http://www.youtube.com/watch?v=OYzmF5BuWbs - Human female Mesmer in the Forest of Niflhel.
    http://www.youtube.com/watch?v=ia6Y3zzj7LA - Female Charr in the Forest of Niflhel.
    http://www.youtube.com/watch?v=cuQkK...4C899CA482C0A- Some additional Mesmer pvp.

    Walkthrough Vdeos
    http://www.youtube.com/watch?v=kEs5OcFD8t8 - Walkthrough of the Mesmer class courtesy of IGN.
    http://www.youtube.com/watch?v=9V6Ckj6--Z0 - Walkthrough of Mesmer class abilities courtesy of TB's wife.
    http://www.youtube.com/watch?v=2kYAL...deo&playnext=2 - Walkthrough courtesy of the Daily Rush.
    http://www.youtube.com/watch?v=HbhEo...utu.be&t=3m43s - Quick overview of Mesmer abilities.
    http://www.youtube.com/watch?v=clqgjMD4lM0 - Another quick overview of Mesmer abilities.

    Playthrough Videos
    http://www.youtube.com/watch?v=qFJyxDHNza4 - PT.1 playthrough courtesy of Curse Netowrk.
    http://www.youtube.com/watch?v=_XK33...feature=relmfu - PT.2 of the above playthrough.

    Misc. Videos.
    http://www.youtube.com/watch?v=g-wPHRE-z54 - Mesmer reveal trailer (Just in case for those who have somehow missed it )
    http://www.youtube.com/watch?v=Jel-z...eature=related - Male Norn Mesmer during a special PVE event.

    Misc. Articles.
    http://wiki.guildwars2.com/wiki/Mesmer - Main Mesmer class page on GW2 Wiki.
    http://wiki.guildwars2.com/wiki/List_of_mesmer_skills - Mesmer skills.
    http://wiki.guildwars2.com/wiki/List_of_mesmer_traits - Mesmer traits.
    http://wiki.guildwars2.com/wiki/Biography#Mesmer - Mesmer biography choices.

    Please PM any videos and articles you feel is lacking in this thread, so that I might add it to my OP .
    Last edited by Pud'n; 2012-02-27 at 08:31 PM.

  14. #114
    Cloaking skills last 2 seconds longer.
    Let the games... begin!
    Pokemon FC: 4425-2708-3610

    I received a day one ORAS demo code. I am a chosen one.

  15. #115
    Quote Originally Posted by Army of Darkness View Post
    I was actually considering adding some beta-videos and GW2 wiki articles prior to making this thread. Now that I know those other bastard threads are updating their OP comments, I might as well do the same. So yes, please PM me anything vital you feel that I'm missing from my OP .

    OT: C'mon guys! We're 2 pages behind those dam thieves and their discussion thread!

    ---------- Post added 2012-02-27 at 05:53 AM ----------

    Added a large amount of information to my OP, once again, please PM me anything vital you feel is missing.

    Please PM any videos and articles you feel is lacking in this thread, so that I might add it to my OP .
    http://www.youtube.com/watch?v=KQKfJWosct4

    Probably one of the best mesmer pvp videos out there right now.

    Quote Originally Posted by zito View Post
    Let the games... begin!
    2 more seconds means the world of difference (no sarcasm).

    EDIT: Ops, I didn't see the 'please pm' part.
    Last edited by Allanon the Mystic; 2012-02-27 at 12:25 PM.

  16. #116
    Deleted
    Quote Originally Posted by Durzlla View Post
    Not at all lol, the 2 leap skills are meant to confuse and mind fuck your enemy, hell, one of them doesn't even move you. the whole point to using 2 swords as a mesmer is to completely confuse your enemy and, eventually, kill them with you and your clones slashing.
    Mesmer's clones don't carry any offhand, so it's pretty easy to spot which one is the real one.

  17. #117
    The Insane DrakeWurrum's Avatar
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    Quote Originally Posted by Army of Darkness View Post
    OT: C'mon guys! We're 2 pages behind those dam thieves and their discussion thread!
    *cracks knuckles* We gonna have a problem? >3

    ---------- Post added 2012-02-27 at 10:36 AM ----------

    Quote Originally Posted by zito View Post
    Let the games... begin!
    I'm more interested in this, since it appears dodging doesn't break stealth/cloaking/whatever:

    Create a clone at your current position when you dodge.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  18. #118
    Quote Originally Posted by Barbas View Post
    Mesmer's clones don't carry any offhand, so it's pretty easy to spot which one is the real one.
    I noticed that ... assuming it's a bug. Beta

  19. #119
    Deleted
    Quote Originally Posted by Jibjub View Post
    I noticed that ... assuming it's a bug. Beta
    I hope so.

  20. #120
    Quote Originally Posted by Barbas View Post
    I hope so.
    Sword/Pistol clones have Pistol/Pistol

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