Not to bash you, but is there any game breaking reason why we can't switch our traits out of combat? It's already expensive as all hell to retrait, and even single weapon switches can make an entire set up useless. That's my reasoning for it. It could even just be 2 sets of it, but with all the switching we can already do, why not traits?
Looks fine to me solid. I don't know if scepter is the weapon to go, I would prefer sword, or even greatsword especially since you don't have 20 points in chaos, where those weapons do better. But I also have to ask, are you using the "bomb" style we were talking about, (where you get up to three and shatter) or are you leaving them out to do their thing? Hope this helpsHey any chance one of you guys can go through my build and tell me what i should tweak I'm going for heavy clone/phantasm build.
http://www.guildhead.com/skill-calc#...lbM9MfxpmVmbca