Queen Chrysalis has so many holes, not even slugbox can fill them all
ROFL xD
Queen Chrysalis has so many holes, not even slugbox can fill them all
ROFL xD
Last edited by Drafo; 2012-05-08 at 07:56 AM.
That's the thing, WoW was, on many levels, more accessible than most other MMOs at launch. The end game, though, was nigh impenetrable at any significant level. Sure, you could do the first few bosses of MC in greens, but anything after that required so much FR, FR you couldn't get except by grinding those first bosses hoping that one of the two pieces per 40 players would drop and go to you.
I'm not saying WoW didn't start good, it did. It was the most accessible, easy to get into MMO of the time, and no MMO since has really captured that again. It wasn't all peaches and cream from the get go though.
3DS Friend Code: 0146-9205-4817. Could show as either Chris or Chrysia.
To me it seems the crazy hype around GW2 is that it's next in line as "potential WoW killers" and the people hyping it up are primarily the people who have proclaimed the death of WoW for the last 3+ years.
---------- Post added 2012-05-08 at 09:59 AM ----------
Good morning, Zanon. You're up early, aren't you?
I don't see how you can compare to the two. GW2 has no sub fee. People will buy it, stop playing whenever they want, play again, repeat.
One thing that people are missing is that GW1 had tons of standalone expansions at full retail price. That will be interesting to see how people react to it now.
UO had the issue of making money. With free shards so easily accesible, few played on p2p. I know on my server alone there were over 300,000 active players. We weren't even the most popular - by far. This was on a free shard, as well. None of them really got shut down, and often times were far more interesting and engaging to play. I don't think UO failed at all, It had a massive player base - and even on the p2p realms the player base was pretty sizable. With the ease of coding, and the sheer number of people interested, though - I feel a lot was lost due to them not capitalizing on it.
All things said and done, WoW was succesful because blizzard is an amazing company. Nothing they've made(that I know of) has come anywhere near flopping. Diablo 1 was a success. Warcraft series was a massive success. Starcraft series has been played in competitions since day 1. Diablo 2 was just amazing. When people hear blizzard is releasing a game - people pay attention.
WoWs initial game was awful. Straight up. It didn't have a ton of players(under a million), It was a MASSIVE grind fest - on par with Eq(There were only 100 quests in the entire game), balance was a mess, etc. BC and Wrath are what brought the players, not classic.
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I'm not comparing them, but just explaining why I think people are hyping it. Some people seem to think it will take a lot of subscribers from WoW since there's no subscription fee, and because people think there will actually be enough content in a non-subscription based game to be able to enjoy for a long time.
I hate this phrase. I've always hated, and frankly, I see it thrown around more by people that play WoW in response to other's excitement for a new MMO than by anyone excited about an MMO other than WoW. It needs to die in a fire. Please stop using this phrase, even in quotes. I'm sorry if this comes off as rude or anything, but seriously, stop. I'm not kidding.
3DS Friend Code: 0146-9205-4817. Could show as either Chris or Chrysia.
It comes to a question of Time Management. People don't have thousands of hours a week to play, . If GW2 is a massive success, and it brings millions upon millions of people - and they stay - it could potentially seriously harm WoW. Players don't generally play multiple MMOs, not for the subscription cost, but for the time cost. I expect Diablo 3 to hit WoWs playerbase pretty hard as well, not that that'll effect blizzard, but I do expect wows subs to show a significant drop between these two releases.
I want to say it was GW2 that said they were aiming to kill WoW. It might of been something else, but pretty sure it was GW2.
I let out a good laugh at that.
Though back to TORtanic. I almost wonder if that game was designed to fail. Full game price, sub fee, incomplete at release. Too many things add up there. Mostly the full game price gives me that impression, which is why I never touched it.
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It's nice to be important, but it is more important to be niceMLP Fan Fics with my OC as main character: Re-earning Your Cutie Mark