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Mangle: In Cat Form, has no cooldown, costs energy, and generates a combo point. In Bear Form, generates 5 rage, and has a 6 second cooldown, which can also be reset by a proc from Lacerate and now Thrash ticks. Check in the blue post at the top of the page
---------- Post added 2012-03-08 at 04:13 AM ----------
Here is a quick time table for Lacerate/Thrash ticks. Assuming 0 haste for a 1.5 GCD, perfect MS
0:00- Lacerate applied
1:50-Thrash applied
3:00-Lacerate ticks
4:50-Thrash ticks
6:00-Lacerate ticks
6:50-Thrash ticks
8:50-Thrash ticks, ends.
9:00, 12:00, 15:00, Lacerate ticks. Ends at 15:00.
Now, assuming that Thrash still ticks every 2 seonds, and both have a 12% chance to proc, this is 8 chances in a 15 second time frame to proc Mangle. Now lets put in the mangle, no proc.
0:00- Mangle
1:50- Lacerate applied
3:00- Thrash applied
4:50-Lacerate ticks
5:00- Thrash ticks
6:00- Mangle CD ends, reapplied
7:00- Thrash tcks
7:50- Lacerate ticks
9:00-Thrash ticks
10:50-Lacerate ticks
12:00-Mangle off CD, reapplied
13:50, 16:50, Lacerate ticks.
Now, lets suppose between the time Mangle comes off CD the first time, and the time Mangle comes off CD the second time, Berserk proced each time, and Mangle was used as soon as it proced. at 7:00, Mangle would be used, thus triggering the 1.5 GCD. At 8:50, Mangle would be used again, and then again at 10:00, and 11:50, thus resulting in 4 mangles, should RNG be perfect and latency/reaction time not be an issue. Thus, within a 5.5 second time frame, Mangle could have been used 5 times, generating 25 rage, not counting crits.
I am going to say that rage generation is likely going to change in MoP, otherwise, druids could solo some current raid bosses in PvE once MoP came out with some reforging.