Originally Posted by
PizzaSHARK
I hate RNG mechanics because I don't feel they're good for a game that's supposed to be reliant on skill, but that doesn't mean they aren't effective, just cheesy. Like, if I'm getting Halberd, it's because the enemy team has a carry that's getting pretty nasty and I need something to deal with it. I get extra HP, evasion, and the disarm from it, and getting that evasion early seems like it's better than getting a relatively small amount of HP. Like, if I dodge a 500 damage crit from Drow Ranger, that evasion's already paid for itself and it's already provided more benefit than a completed Sange's strength would've given me... and that's only if I dodge one attack. What happens if I dodge two or three or six during an engagement?